// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "config.h" #include "Stats.hxx" #include "player/Control.hxx" #include "client/Response.hxx" #include "Partition.hxx" #include "Instance.hxx" #include "db/Selection.hxx" #include "db/Interface.hxx" #include "db/Stats.hxx" #include "Log.hxx" #include "time/ChronoUtil.hxx" #include "util/Math.hxx" #ifdef _WIN32 #include "system/Clock.hxx" #endif #include #include #ifndef _WIN32 /** * The monotonic time stamp when MPD was started. It is used to * calculate the uptime. */ static const std::chrono::steady_clock::time_point start_time = std::chrono::steady_clock::now(); #endif #ifdef ENABLE_DATABASE static DatabaseStats stats; enum class StatsValidity : uint8_t { INVALID, VALID, FAILED, }; static StatsValidity stats_validity = StatsValidity::INVALID; void stats_invalidate() { stats_validity = StatsValidity::INVALID; } static bool stats_update(const Database &db) { switch (stats_validity) { case StatsValidity::INVALID: break; case StatsValidity::VALID: return true; case StatsValidity::FAILED: return false; } const DatabaseSelection selection("", true); try { stats = db.GetStats(selection); stats_validity = StatsValidity::VALID; return true; } catch (...) { LogError(std::current_exception()); stats_validity = StatsValidity::FAILED; return false; } } static void db_stats_print(Response &r, const Database &db) { if (!stats_update(db)) return; unsigned total_duration_s = std::chrono::duration_cast(stats.total_duration).count(); r.Fmt(FMT_STRING("artists: {}\n" "albums: {}\n" "songs: {}\n" "db_playtime: {}\n"), stats.artist_count, stats.album_count, stats.song_count, total_duration_s); const auto update_stamp = db.GetUpdateStamp(); if (!IsNegative(update_stamp)) r.Fmt(FMT_STRING("db_update: {}\n"), std::chrono::system_clock::to_time_t(update_stamp)); } #endif void stats_print(Response &r, const Partition &partition) { #ifdef _WIN32 const auto uptime = GetProcessUptimeS(); #else const auto uptime = std::chrono::steady_clock::now() - start_time; #endif r.Fmt(FMT_STRING("uptime: {}\n" "playtime: {}\n"), std::chrono::duration_cast(uptime).count(), lround(partition.pc.GetTotalPlayTime().count())); #ifdef ENABLE_DATABASE const Database *db = partition.instance.GetDatabase(); if (db != nullptr) db_stats_print(r, *db); #endif }