/* * Copyright 2003-2022 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "PartitionConfig.hxx" #include "Data.hxx" #include "Domain.hxx" #include "Parser.hxx" #include "pcm/AudioParser.hxx" #include "util/RuntimeError.hxx" #include "Log.hxx" #include "MusicChunk.hxx" static constexpr size_t MIN_BUFFER_SIZE = std::max(CHUNK_SIZE * 32, 64 * KILOBYTE); static unsigned GetBufferChunks(const ConfigData &config) { size_t buffer_size = PlayerConfig::DEFAULT_BUFFER_SIZE; if (auto *param = config.GetParam(ConfigOption::AUDIO_BUFFER_SIZE)) { buffer_size = param->With([](const char *s){ size_t result = ParseSize(s, KILOBYTE); if (result <= 0) throw FormatRuntimeError("buffer size \"%s\" is not a " "positive integer", s); if (result < MIN_BUFFER_SIZE) { FmtWarning(config_domain, "buffer size {} is too small, using {} bytes instead", result, MIN_BUFFER_SIZE); result = MIN_BUFFER_SIZE; } return result; }); } unsigned buffer_chunks = buffer_size / CHUNK_SIZE; if (buffer_chunks >= 1 << 15) throw FormatRuntimeError("buffer size \"%lu\" is too big", (unsigned long)buffer_size); return buffer_chunks; } PlayerConfig::PlayerConfig(const ConfigData &config) :buffer_chunks(GetBufferChunks(config)), audio_format(config.With(ConfigOption::AUDIO_OUTPUT_FORMAT, [](const char *s){ if (s == nullptr) return AudioFormat::Undefined(); return ParseAudioFormat(s, true); })), replay_gain(config), mixramp_analyzer(config.GetBool(ConfigOption::MIXRAMP_ANALYZER, false)) { }