/* * Copyright 2003-2017 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_OUTPUT_WRAPPER_HXX #define MPD_OUTPUT_WRAPPER_HXX #include "Internal.hxx" #include "util/Cast.hxx" #include struct ConfigBlock; template struct AudioOutputWrapper { static T &Cast(AudioOutput &ao) { return ContainerCast(ao, &T::base); } static AudioOutput *Init(EventLoop &event_loop, const ConfigBlock &block) { T *t = T::Create(event_loop, block); return &t->base; } static void Finish(AudioOutput *ao) { T *t = &Cast(*ao); delete t; } static void Enable(AudioOutput *ao) { T &t = Cast(*ao); t.Enable(); } static void Disable(AudioOutput *ao) { T &t = Cast(*ao); t.Disable(); } static void Open(AudioOutput *ao, AudioFormat &audio_format) { T &t = Cast(*ao); t.Open(audio_format); } static void Close(AudioOutput *ao) { T &t = Cast(*ao); t.Close(); } gcc_pure static std::chrono::steady_clock::duration Delay(AudioOutput *ao) { T &t = Cast(*ao); return t.Delay(); } gcc_pure static void SendTag(AudioOutput *ao, const Tag &tag) { T &t = Cast(*ao); t.SendTag(tag); } static size_t Play(AudioOutput *ao, const void *chunk, size_t size) { T &t = Cast(*ao); return t.Play(chunk, size); } static void Drain(AudioOutput *ao) { T &t = Cast(*ao); t.Drain(); } static void Cancel(AudioOutput *ao) { T &t = Cast(*ao); t.Cancel(); } gcc_pure static bool Pause(AudioOutput *ao) { T &t = Cast(*ao); return t.Pause(); } }; #endif