/* * Copyright 2003-2021 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_SOCKET_IDLE_EVENT_HXX #define MPD_SOCKET_IDLE_EVENT_HXX #include "DeferEvent.hxx" class EventLoop; /** * An event that runs when the EventLoop has become idle, before * waiting for more events. * * This class is not thread-safe, all methods must be called from the * thread that runs the #EventLoop, except where explicitly documented * as thread-safe. */ class IdleEvent final { DeferEvent event; using Callback = BoundMethod; public: IdleEvent(EventLoop &_loop, Callback _callback) noexcept :event(_loop, _callback) {} auto &GetEventLoop() const noexcept { return event.GetEventLoop(); } bool IsPending() const noexcept { return event.IsPending(); } void Schedule() noexcept { event.ScheduleIdle(); } void Cancel() noexcept { event.Cancel(); } }; #endif