/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_FS_PATH_HXX #define MPD_FS_PATH_HXX #include "check.h" #include "gcc.h" #include #include #include #include #include #include #if !defined(MPD_PATH_MAX) # if defined(WIN32) # define MPD_PATH_MAX 260 # elif defined(MAXPATHLEN) # define MPD_PATH_MAX MAXPATHLEN # elif defined(PATH_MAX) # define MPD_PATH_MAX PATH_MAX # else # define MPD_PATH_MAX 256 # endif #endif void path_global_init(); void path_global_finish(); /** * Converts a file name in UTF-8 to the filesystem charset. Returns a * duplicate of the UTF-8 string on failure. */ char * utf8_to_fs_charset(const char *path_utf8); const char *path_get_fs_charset(); /** * A path name in the native file system character set. */ class Path { public: typedef char value_type; typedef value_type *pointer; typedef const value_type *const_pointer; private: pointer value; struct Donate {}; /** * Donate the allocated pointer to a new #Path object. */ constexpr Path(Donate, pointer _value):value(_value) {} /** * Release memory allocated by the value, but do not clear the * value pointer. */ void Free() { /* free() can be optimized by gcc, while g_free() can not: when the compiler knows that the value is nullptr, it will not emit a free() call in the inlined destructor; however on Windows, we need to call g_free(), because the value has been allocated by GLib, and on Windows, this matters */ #ifdef WIN32 g_free(value); #else free(value); #endif } public: /** * Copy a #Path object. */ Path(const Path &other) :value(g_strdup(other.value)) {} /** * Move a #Path object. */ Path(Path &&other):value(other.value) { other.value = nullptr; } ~Path() { Free(); } /** * Return a "nulled" instance. Its IsNull() method will * return true. Such an object must not be used. * * @see IsNull() */ gcc_const static Path Null() { return Path(Donate(), nullptr); } /** * Join two path components with the path separator. */ gcc_pure gcc_nonnull_all static Path Build(const_pointer a, const_pointer b) { return Path(Donate(), g_build_filename(a, b, nullptr)); } gcc_pure gcc_nonnull_all static Path Build(const_pointer a, const Path &b) { return Build(a, b.c_str()); } gcc_pure gcc_nonnull_all static Path Build(const Path &a, const_pointer b) { return Build(a.c_str(), b); } gcc_pure static Path Build(const Path &a, const Path &b) { return Build(a.c_str(), b.c_str()); } /** * Convert a C string that is already in the filesystem * character set to a #Path instance. */ gcc_pure static Path FromFS(const_pointer fs) { return Path(Donate(), g_strdup(fs)); } /** * Convert a UTF-8 C string to a #Path instance. * * TODO: return a "nulled" instance on error and add checks to * all callers */ gcc_pure static Path FromUTF8(const char *utf8) { return Path(Donate(), utf8_to_fs_charset(utf8)); } /** * Convert the path to UTF-8. * Returns empty string on error or if #path_fs is null pointer. */ gcc_pure static std::string ToUTF8(const_pointer path_fs); /** * Copy a #Path object. */ Path &operator=(const Path &other) { if (this != &other) { Free(); value = g_strdup(other.value); } return *this; } /** * Move a #Path object. */ Path &operator=(Path &&other) { std::swap(value, other.value); return *this; } /** * Steal the allocated value. This object has an undefined * value, and the caller is response for freeing this method's * return value. */ pointer Steal() { pointer result = value; value = nullptr; return result; } /** * Check if this is a "nulled" instance. A "nulled" instance * must not be used. */ bool IsNull() const { return value == nullptr; } /** * Clear this object's value, make it "nulled". * * @see IsNull() */ void SetNull() { Free(); value = nullptr; } gcc_pure bool empty() const { assert(value != nullptr); return *value == 0; } /** * @return the length of this string in number of "value_type" * elements (which may not be the number of characters). */ gcc_pure size_t length() const { assert(value != nullptr); return strlen(value); } /** * Returns the value as a const C string. The returned * pointer is invalidated whenever the value of life of this * instance ends. */ gcc_pure const_pointer c_str() const { assert(value != nullptr); return value; } /** * Convert the path to UTF-8. * Returns empty string on error or if this instance is "nulled" * (#IsNull returns true). */ std::string ToUTF8() const { return ToUTF8(value); } }; #endif