// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "ParseInputStream.hxx" #include "Handle.hxx" #include "input/InputStream.hxx" void Yajl::ParseInputStream(Handle &handle, InputStream &is) { while (true) { unsigned char buffer[4096]; const size_t nbytes = is.LockRead(std::as_writable_bytes(std::span{buffer})); if (nbytes == 0) break; handle.Parse(buffer, nbytes); } handle.CompleteParse(); }