/* * Copyright 2003-2021 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "PlaylistCommands.hxx" #include "Request.hxx" #include "Instance.hxx" #include "db/Selection.hxx" #include "db/DatabasePlaylist.hxx" #include "PlaylistSave.hxx" #include "PlaylistFile.hxx" #include "PlaylistError.hxx" #include "db/PlaylistVector.hxx" #include "SongLoader.hxx" #include "song/DetachedSong.hxx" #include "BulkEdit.hxx" #include "playlist/PlaylistQueue.hxx" #include "playlist/Print.hxx" #include "TimePrint.hxx" #include "client/Client.hxx" #include "client/Response.hxx" #include "Mapper.hxx" #include "fs/AllocatedPath.hxx" #include "time/ChronoUtil.hxx" #include "util/ConstBuffer.hxx" #include "util/UriExtract.hxx" #include "LocateUri.hxx" #include bool playlist_commands_available() noexcept { return !map_spl_path().IsNull(); } static void print_spl_list(Response &r, const PlaylistVector &list) { for (const auto &i : list) { r.Fmt(FMT_STRING("playlist: {}\n"), i.name); if (!IsNegative(i.mtime)) time_print(r, "Last-Modified", i.mtime); } } CommandResult handle_save(Client &client, Request args, [[maybe_unused]] Response &r) { spl_save_playlist(args.front(), client.GetPlaylist()); return CommandResult::OK; } CommandResult handle_load(Client &client, Request args, [[maybe_unused]] Response &r) { const auto uri = LocateUri(UriPluginKind::PLAYLIST, args.front(), &client #ifdef ENABLE_DATABASE , nullptr #endif ); RangeArg range = args.ParseOptional(1, RangeArg::All()); const ScopeBulkEdit bulk_edit(client.GetPartition()); auto &playlist = client.GetPlaylist(); const unsigned old_size = playlist.GetLength(); const SongLoader loader(client); playlist_open_into_queue(uri, range.start, range.end, playlist, client.GetPlayerControl(), loader); /* invoke the RemoteTagScanner on all newly added songs */ auto &instance = client.GetInstance(); const unsigned new_size = playlist.GetLength(); for (unsigned i = old_size; i < new_size; ++i) instance.LookupRemoteTag(playlist.queue.Get(i).GetRealURI()); return CommandResult::OK; } CommandResult handle_listplaylist(Client &client, Request args, Response &r) { const auto name = LocateUri(UriPluginKind::PLAYLIST, args.front(), &client #ifdef ENABLE_DATABASE , nullptr #endif ); if (playlist_file_print(r, client.GetPartition(), SongLoader(client), name, false)) return CommandResult::OK; throw PlaylistError::NoSuchList(); } CommandResult handle_listplaylistinfo(Client &client, Request args, Response &r) { const auto name = LocateUri(UriPluginKind::PLAYLIST, args.front(), &client #ifdef ENABLE_DATABASE , nullptr #endif ); if (playlist_file_print(r, client.GetPartition(), SongLoader(client), name, true)) return CommandResult::OK; throw PlaylistError::NoSuchList(); } CommandResult handle_rm([[maybe_unused]] Client &client, Request args, [[maybe_unused]] Response &r) { const char *const name = args.front(); spl_delete(name); return CommandResult::OK; } CommandResult handle_rename([[maybe_unused]] Client &client, Request args, [[maybe_unused]] Response &r) { const char *const old_name = args[0]; const char *const new_name = args[1]; spl_rename(old_name, new_name); return CommandResult::OK; } CommandResult handle_playlistdelete([[maybe_unused]] Client &client, Request args, [[maybe_unused]] Response &r) { const char *const name = args[0]; unsigned from = args.ParseUnsigned(1); spl_remove_index(name, from); return CommandResult::OK; } CommandResult handle_playlistmove([[maybe_unused]] Client &client, Request args, [[maybe_unused]] Response &r) { const char *const name = args.front(); unsigned from = args.ParseUnsigned(1); unsigned to = args.ParseUnsigned(2); spl_move_index(name, from, to); return CommandResult::OK; } CommandResult handle_playlistclear([[maybe_unused]] Client &client, Request args, [[maybe_unused]] Response &r) { const char *const name = args.front(); spl_clear(name); return CommandResult::OK; } CommandResult handle_playlistadd(Client &client, Request args, [[maybe_unused]] Response &r) { const char *const playlist = args[0]; const char *const uri = args[1]; if (uri_has_scheme(uri)) { const SongLoader loader(client); spl_append_uri(playlist, loader, uri); } else { #ifdef ENABLE_DATABASE const Database &db = client.GetDatabaseOrThrow(); const DatabaseSelection selection(uri, true, nullptr); search_add_to_playlist(db, client.GetStorage(), playlist, selection); #else r.Error(ACK_ERROR_NO_EXIST, "directory or file not found"); return CommandResult::ERROR; #endif } return CommandResult::OK; } CommandResult handle_listplaylists([[maybe_unused]] Client &client, [[maybe_unused]] Request args, Response &r) { print_spl_list(r, ListPlaylistFiles()); return CommandResult::OK; }