/* * Copyright (C) 2003-2014 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "Main.hxx" #include "Instance.hxx" #include "CommandLine.hxx" #include "PlaylistFile.hxx" #include "PlaylistGlobal.hxx" #include "MusicChunk.hxx" #include "StateFile.hxx" #include "PlayerThread.hxx" #include "Mapper.hxx" #include "Permission.hxx" #include "Listen.hxx" #include "client/Client.hxx" #include "client/ClientList.hxx" #include "command/AllCommands.hxx" #include "Partition.hxx" #include "mixer/Volume.hxx" #include "tag/TagConfig.hxx" #include "ReplayGainConfig.hxx" #include "Idle.hxx" #include "Log.hxx" #include "LogInit.hxx" #include "GlobalEvents.hxx" #include "input/Init.hxx" #include "event/Loop.hxx" #include "IOThread.hxx" #include "fs/AllocatedPath.hxx" #include "fs/Config.hxx" #include "fs/StandardDirectory.hxx" #include "playlist/PlaylistRegistry.hxx" #include "zeroconf/ZeroconfGlue.hxx" #include "decoder/DecoderList.hxx" #include "AudioConfig.hxx" #include "pcm/PcmConvert.hxx" #include "unix/SignalHandlers.hxx" #include "unix/Daemon.hxx" #include "system/FatalError.hxx" #include "util/Error.hxx" #include "util/Domain.hxx" #include "thread/Id.hxx" #include "thread/Slack.hxx" #include "config/ConfigGlobal.hxx" #include "config/ConfigData.hxx" #include "config/ConfigDefaults.hxx" #include "config/ConfigOption.hxx" #include "Stats.hxx" #ifdef ENABLE_DATABASE #include "db/update/Service.hxx" #include "db/DatabaseGlue.hxx" #include "db/DatabaseSimple.hxx" #include "db/plugins/SimpleDatabasePlugin.hxx" #include "storage/plugins/LocalStorage.hxx" #endif #ifdef ENABLE_NEIGHBOR_PLUGINS #include "neighbor/Glue.hxx" #endif #ifdef ENABLE_INOTIFY #include "db/update/InotifyUpdate.hxx" #endif #ifdef ENABLE_SQLITE #include "sticker/StickerDatabase.hxx" #endif #ifdef ENABLE_ARCHIVE #include "archive/ArchiveList.hxx" #endif #ifdef HAVE_GLIB #include #endif #include #ifdef HAVE_LOCALE_H #include #endif #ifdef WIN32 #include #include #endif #include static constexpr unsigned DEFAULT_BUFFER_SIZE = 4096; static constexpr unsigned DEFAULT_BUFFER_BEFORE_PLAY = 10; static constexpr Domain main_domain("main"); Instance *instance; static StateFile *state_file; static bool glue_daemonize_init(const struct options *options, Error &error) { auto pid_file = config_get_path(CONF_PID_FILE, error); if (pid_file.IsNull() && error.IsDefined()) return false; daemonize_init(config_get_string(CONF_USER, nullptr), config_get_string(CONF_GROUP, nullptr), std::move(pid_file)); if (options->kill) daemonize_kill(); return true; } static bool glue_mapper_init(Error &error) { auto music_dir = config_get_path(CONF_MUSIC_DIR, error); if (music_dir.IsNull() && error.IsDefined()) return false; auto playlist_dir = config_get_path(CONF_PLAYLIST_DIR, error); if (playlist_dir.IsNull() && error.IsDefined()) return false; if (music_dir.IsNull()) music_dir = GetUserMusicDir(); #ifdef ENABLE_DATABASE if (!music_dir.IsNull()) { const auto music_dir_utf8 = music_dir.ToUTF8(); assert(!music_dir_utf8.empty()); instance->storage = CreateLocalStorage(music_dir_utf8.c_str(), music_dir); } #endif mapper_init(std::move(music_dir), std::move(playlist_dir)); return true; } #ifdef ENABLE_DATABASE /** * Returns the database. If this function returns false, this has not * succeeded, and the caller should create the database after the * process has been daemonized. */ static bool glue_db_init_and_load(void) { const struct config_param *param = config_get_param(CONF_DATABASE); const struct config_param *path = config_get_param(CONF_DB_FILE); if (param != nullptr && path != nullptr) LogWarning(main_domain, "Found both 'database' and 'db_file' setting - ignoring the latter"); if (instance->storage == nullptr) { if (param != nullptr) LogDefault(main_domain, "Found database setting without " "music_directory - disabling database"); if (path != nullptr) LogDefault(main_domain, "Found db_file setting without " "music_directory - disabling database"); return true; } struct config_param *allocated = nullptr; if (param == nullptr && path != nullptr) { allocated = new config_param("database", path->line); allocated->AddBlockParam("path", path->value.c_str(), path->line); param = allocated; } if (param == nullptr) return true; bool is_simple; Error error; instance->database = DatabaseGlobalInit(*instance->event_loop, *instance, *param, is_simple, error); if (instance->database == nullptr) FatalError(error); delete allocated; if (!instance->database->Open(error)) FatalError(error); if (!is_simple) return true; SimpleDatabase &db = *(SimpleDatabase *)instance->database; instance->update = new UpdateService(*instance->event_loop, db, *instance->storage, *instance); /* run database update after daemonization? */ return db.FileExists(); } #endif /** * Configure and initialize the sticker subsystem. */ static void glue_sticker_init(void) { #ifdef ENABLE_SQLITE Error error; auto sticker_file = config_get_path(CONF_STICKER_FILE, error); if (sticker_file.IsNull()) { if (error.IsDefined()) FatalError(error); return; } if (!sticker_global_init(std::move(sticker_file), error)) FatalError(error); #endif } static bool glue_state_file_init(Error &error) { auto path_fs = config_get_path(CONF_STATE_FILE, error); if (path_fs.IsNull()) return !error.IsDefined(); state_file = new StateFile(std::move(path_fs), *instance->partition, *instance->event_loop); state_file->Read(); return true; } /** * Windows-only initialization of the Winsock2 library. */ static void winsock_init(void) { #ifdef WIN32 WSADATA sockinfo; int retval = WSAStartup(MAKEWORD(2, 2), &sockinfo); if(retval != 0) FormatFatalError("Attempt to open Winsock2 failed; error code %d", retval); if (LOBYTE(sockinfo.wVersion) != 2) FatalError("We use Winsock2 but your version is either too new " "or old; please install Winsock 2.x"); #endif } /** * Initialize the decoder and player core, including the music pipe. */ static void initialize_decoder_and_player(void) { const struct config_param *param; size_t buffer_size; param = config_get_param(CONF_AUDIO_BUFFER_SIZE); if (param != nullptr) { char *test; long tmp = strtol(param->value.c_str(), &test, 10); if (*test != '\0' || tmp <= 0 || tmp == LONG_MAX) FormatFatalError("buffer size \"%s\" is not a " "positive integer, line %i", param->value.c_str(), param->line); buffer_size = tmp; } else buffer_size = DEFAULT_BUFFER_SIZE; buffer_size *= 1024; const unsigned buffered_chunks = buffer_size / CHUNK_SIZE; if (buffered_chunks >= 1 << 15) FormatFatalError("buffer size \"%lu\" is too big", (unsigned long)buffer_size); float perc; param = config_get_param(CONF_BUFFER_BEFORE_PLAY); if (param != nullptr) { char *test; perc = strtod(param->value.c_str(), &test); if (*test != '%' || perc < 0 || perc > 100) { FormatFatalError("buffered before play \"%s\" is not " "a positive percentage and less " "than 100 percent, line %i", param->value.c_str(), param->line); } } else perc = DEFAULT_BUFFER_BEFORE_PLAY; unsigned buffered_before_play = (perc / 100) * buffered_chunks; if (buffered_before_play > buffered_chunks) buffered_before_play = buffered_chunks; const unsigned max_length = config_get_positive(CONF_MAX_PLAYLIST_LENGTH, DEFAULT_PLAYLIST_MAX_LENGTH); instance->partition = new Partition(*instance, max_length, buffered_chunks, buffered_before_play); } /** * Handler for GlobalEvents::IDLE. */ static void idle_event_emitted(void) { /* send "idle" notifications to all subscribed clients */ unsigned flags = idle_get(); if (flags != 0) instance->client_list->IdleAdd(flags); if (flags & (IDLE_PLAYLIST|IDLE_PLAYER|IDLE_MIXER|IDLE_OUTPUT) && state_file != nullptr) state_file->CheckModified(); } #ifdef WIN32 /** * Handler for GlobalEvents::SHUTDOWN. */ static void shutdown_event_emitted(void) { instance->event_loop->Break(); } #endif int main(int argc, char *argv[]) { #ifdef WIN32 return win32_main(argc, argv); #else return mpd_main(argc, argv); #endif } int mpd_main(int argc, char *argv[]) { struct options options; Error error; daemonize_close_stdin(); #ifdef HAVE_LOCALE_H /* initialize locale */ setlocale(LC_CTYPE,""); #endif #ifdef HAVE_GLIB g_set_application_name("Music Player Daemon"); #if !GLIB_CHECK_VERSION(2,32,0) /* enable GLib's thread safety code */ g_thread_init(nullptr); #endif #endif winsock_init(); io_thread_init(); config_global_init(); if (!parse_cmdline(argc, argv, &options, error)) { LogError(error); return EXIT_FAILURE; } if (!glue_daemonize_init(&options, error)) { LogError(error); return EXIT_FAILURE; } stats_global_init(); TagLoadConfig(); if (!log_init(options.verbose, options.log_stderr, error)) { LogError(error); return EXIT_FAILURE; } instance = new Instance(); instance->event_loop = new EventLoop(); #ifdef ENABLE_NEIGHBOR_PLUGINS instance->neighbors = new NeighborGlue(); if (!instance->neighbors->Init(io_thread_get(), *instance, error)) { LogError(error); return EXIT_FAILURE; } if (instance->neighbors->IsEmpty()) { delete instance->neighbors; instance->neighbors = nullptr; } #endif const unsigned max_clients = config_get_positive(CONF_MAX_CONN, 10); instance->client_list = new ClientList(max_clients); if (!listen_global_init(*instance->event_loop, error)) { LogError(error); return EXIT_FAILURE; } daemonize_set_user(); daemonize_begin(options.daemon); GlobalEvents::Initialize(*instance->event_loop); GlobalEvents::Register(GlobalEvents::IDLE, idle_event_emitted); #ifdef WIN32 GlobalEvents::Register(GlobalEvents::SHUTDOWN, shutdown_event_emitted); #endif ConfigureFS(); if (!glue_mapper_init(error)) { LogError(error); return EXIT_FAILURE; } initPermissions(); playlist_global_init(); spl_global_init(); #ifdef ENABLE_ARCHIVE archive_plugin_init_all(); #endif if (!pcm_convert_global_init(error)) { LogError(error); return EXIT_FAILURE; } decoder_plugin_init_all(); #ifdef ENABLE_DATABASE const bool create_db = !glue_db_init_and_load(); #endif glue_sticker_init(); command_init(); initialize_decoder_and_player(); volume_init(); initAudioConfig(); instance->partition->outputs.Configure(*instance->event_loop, instance->partition->pc); client_manager_init(); replay_gain_global_init(); if (!input_stream_global_init(error)) { LogError(error); return EXIT_FAILURE; } playlist_list_global_init(); daemonize_commit(); setup_log_output(options.log_stderr); SignalHandlersInit(*instance->event_loop); io_thread_start(); #ifdef ENABLE_NEIGHBOR_PLUGINS if (instance->neighbors != nullptr && !instance->neighbors->Open(error)) FatalError(error); #endif ZeroconfInit(*instance->event_loop); player_create(instance->partition->pc); #ifdef ENABLE_DATABASE if (create_db) { /* the database failed to load: recreate the database */ unsigned job = instance->update->Enqueue("", true); if (job == 0) FatalError("directory update failed"); } #endif if (!glue_state_file_init(error)) { LogError(error); return EXIT_FAILURE; } instance->partition->outputs.SetReplayGainMode(replay_gain_get_real_mode(instance->partition->playlist.queue.random)); if (config_get_bool(CONF_AUTO_UPDATE, false)) { #ifdef ENABLE_INOTIFY if (instance->storage != nullptr && instance->update != nullptr) mpd_inotify_init(*instance->event_loop, *instance->storage, *instance->update, config_get_unsigned(CONF_AUTO_UPDATE_DEPTH, G_MAXUINT)); #else FormatWarning(main_domain, "inotify: auto_update was disabled. enable during compilation phase"); #endif } config_global_check(); /* enable all audio outputs (if not already done by playlist_state_restore() */ instance->partition->pc.UpdateAudio(); #ifdef WIN32 win32_app_started(); #endif /* the MPD frontend does not care about timer slack; set it to a huge value to allow the kernel to reduce CPU wakeups */ SetThreadTimerSlackMS(100); /* run the main loop */ instance->event_loop->Run(); #ifdef WIN32 win32_app_stopping(); #endif /* cleanup */ #ifdef ENABLE_INOTIFY mpd_inotify_finish(); #endif if (state_file != nullptr) { state_file->Write(); delete state_file; } instance->partition->pc.Kill(); ZeroconfDeinit(); listen_global_finish(); delete instance->client_list; #ifdef ENABLE_NEIGHBOR_PLUGINS if (instance->neighbors != nullptr) { instance->neighbors->Close(); delete instance->neighbors; } #endif #ifdef ENABLE_DATABASE delete instance->update; instance->database->Close(); delete instance->database; #endif #ifdef ENABLE_SQLITE sticker_global_finish(); #endif GlobalEvents::Deinitialize(); playlist_list_global_finish(); input_stream_global_finish(); #ifdef ENABLE_DATABASE mapper_finish(); #endif delete instance->partition; command_finish(); decoder_plugin_deinit_all(); #ifdef ENABLE_ARCHIVE archive_plugin_deinit_all(); #endif config_global_finish(); io_thread_deinit(); SignalHandlersFinish(); delete instance->event_loop; delete instance; daemonize_finish(); #ifdef WIN32 WSACleanup(); #endif log_deinit(); return EXIT_SUCCESS; }