Commit Graph

194 Commits

Author SHA1 Message Date
Max Kellermann
eb54337c40 decoder_control: duplicate the song object
Make sure the decoder "owns" the song object, so nobody else can free
it.
2012-08-15 23:08:39 +02:00
Max Kellermann
8422402c39 Merge branch 'v0.17.x'
Conflicts:
	src/player_thread.c
2012-08-15 22:56:11 +02:00
Max Kellermann
9374e0f445 player_thread: add local variable "start_ms"
Just in case "song" becomes invalid at some point.
2012-08-15 22:51:48 +02:00
Max Kellermann
b5fde6dfa5 decoder_control: add function _is_current_song()
Replaces _current_song().
2012-08-15 17:58:15 +02:00
Max Kellermann
d488d796f4 player_control: add GError attribute
Rewrite of the pc_get_error_message() function, now using a GError
object instead of the complicated "errored_song" attribute.
2012-08-08 22:54:49 +02:00
Max Kellermann
f794b1e1aa output_all: add basic GError support 2012-08-08 22:48:59 +02:00
Max Kellermann
0b9e912297 player_control: rename attribute "error" to "error_type" 2012-08-08 22:29:09 +02:00
Max Kellermann
d35d2b269f player_control: rename player_error enum values 2012-08-08 22:28:59 +02:00
Max Kellermann
5c0576ca55 Merge branch 'v0.16.x'
Conflicts:
	configure.ac
	src/player_control.c
	src/player_thread.c
	src/playlist_song.c
2011-10-06 22:45:02 +02:00
Max Kellermann
b2f03e76ff player_thread: add flag "output_open", fixes assertion failure
Previously, the condition "defined(play_audio_format)" was used to see
if an output device has been opened, but if the device had failed on
startup, an assertion failure could occur.  This patch adds a separate
flag.
2011-10-06 21:22:48 +02:00
Max Kellermann
63b33b6ec5 player_thread: move code to player_open_output()
Common function that manages "player" attributes after
audio_output_all_open() has returned.
2011-10-06 20:55:52 +02:00
Max Kellermann
37f026a0a6 player_thread: handle SEEK while not playing 2011-10-06 00:35:53 +02:00
Max Kellermann
64b0ba6da7 decoder_control: add attributes start_ms, end_ms
Don't read song.start_ms and song.end_ms, let the player thread manage
this logic instead.
2011-10-05 23:15:22 +02:00
Max Kellermann
7e219c362c Merge branch 'v0.16.x'
Conflicts:
	src/player_thread.c
2011-09-22 00:27:34 +02:00
Max Kellermann
525a791987 decoder_api: emulate SEEK command for initial seek to CUE track
When playing a CUE track, the player thread waited for the decoder to
become ready, and then sent a SEEK command to the beginning of the CUE
track.  If that is near the start of the song file, and the track is
short enough, the decoder could have finished decoding already at that
point, and seeking fails.

This commit makes this initial seek more robust: instead of letting
the player thread deal with the difficult timings, let the decoder API
emulate a SEEK command, and return it to the decoder plugin, as soon
as the plugin finishes its initialization.
2011-09-22 00:04:48 +02:00
Max Kellermann
0ea4c970d7 Merge branch 'v0.16.x'
Conflicts:
	src/player_thread.c
	src/playlist_control.c
2011-07-20 21:46:05 +02:00
Max Kellermann
8fa51faa38 player_thread: lock the player while setting the bite_rate 2011-07-20 19:04:54 +02:00
Jonathan Neuschäfer
6d3ed3f16f fix common misspellings
These fixes were mostly generated with `codespell' [0] and manually
reviewed.

[0] http://git.profusion.mobi/cgit.cgi/lucas/codespell/
2011-03-31 21:46:01 +02:00
Max Kellermann
c6cbcc2c25 copyright year 2011 2011-01-29 10:13:54 +01:00
Max Kellermann
a0ad96a787 decoder_control: store GCond object, not a player_control
Remove the decoder dependency on player_control.  All player_control
was needed for is to signal the player thread, and we can do that with
a simple GCond as well.
2011-01-10 21:27:43 +01:00
Max Kellermann
b77e62260a decoder_control: replace dc_init() with dc_new()
dc_new() allocates the object and returns it.  dc_free() frees it
(replaces dc_deinit()).
2011-01-10 20:46:04 +01:00
Max Kellermann
b6995ca011 player_control: removed the global variable "pc"
Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.

This prepares multi-player support.
2011-01-10 19:46:23 +01:00
Max Kellermann
2a56300f7b player_thread: discard empty chunks while cross-fading
When a music_chunk to be crossfaded consists only of a tag,
cross-fading is not possible, and led to an assertion failure.  This
patch just discards those, as if cross-fading was not enabled.
2011-01-07 23:45:51 +01:00
Max Kellermann
4c09aeb5a1 player_thread: fix assertion failure due to early seek
Until the decoder plugin has called decoder_initialized(), the player
may not submit seek commands.  This however could occur with a slow
decoder and a CUE file with a virtual song offset.  This patch adds
another check.
2011-01-07 22:52:50 +01:00
Max Kellermann
af892e7e80 player_thread: make variables more local 2011-01-07 22:33:10 +01:00
Max Kellermann
4478b3ef74 Merge release 0.15.14 from branch 'v0.15.x'
Conflicts:
	NEWS
	configure.ac
	src/decoder_control.c
	src/decoder_control.h
	src/input/rewind_input_plugin.c
	src/output_control.c
	src/output_thread.c
	src/player_thread.c
2010-11-07 15:30:18 +01:00
Max Kellermann
83ec0e5552 player_thread: fix assertion failure due to wrong music pipe on seek
When one song is played twice, and the decoder is working on the
second "instance", but the first should be seeked, the check in
player_seek_decoder() may assume that it can reuse the decoder without
exchanging pipes.  The last thing was the mistake: the pipe pointer
was different, which led to an assertion failure.  This patch adds
another check which exchanges the player pipe.
2010-11-05 19:24:42 +01:00
Max Kellermann
cc261872c2 decoder_control: pass music_pipe to dc_start()
More abstraction for decoder_control.pipe.
2010-11-05 19:18:44 +01:00
Max Kellermann
5223261f19 player_thread: add helper function player_dc_at_next_song()
Some abstraction for decoder_control.pipe access.
2010-11-05 19:08:59 +01:00
Max Kellermann
c594afeee7 pipe: add helper function music_pipe_empty() 2010-11-05 18:40:23 +01:00
Thomas Jansen
28bcb8bdf5 eliminate g_error() usage
Replaced all occurrences of g_error() with MPD_ERROR() located in a new header
file 'mpd_error.h'. This macro uses g_critical() to print the error message
and then exits gracefully in contrast to g_error() which would internally call
abort() to produce a core dump.

The macro name is distinctive and allows to find all places with dubious error
handling. The long-term goal is to get rid of MPD_ERROR() altogether. To
facilitate the eventual removal of this macro it was added in a new header
file rather than to an existing header file.

This fixes #2995 and #3007.
2010-09-25 15:00:43 +02:00
Tim Phipps
0ac5b6e613 mixramp: Adjust MixRamp threshold to account for ReplayGain. 2010-05-08 00:19:44 -07:00
Max Kellermann
5399a72ec1 player_thread: move cross-fading to output thread
Remove cross_fade_apply(), and call pcm_mix() in the output thread,
mixing the chunk and chunk->other together.
2010-05-02 17:46:07 +02:00
Max Kellermann
e9beea072d Merge release 0.15.9 from branch 'v0.15.x'
Conflicts:
	NEWS
	configure.ac
	src/cue/cue_tag.c
	src/decoder/mpcdec_decoder_plugin.c
	src/player_thread.c
2010-03-28 19:31:47 +02:00
Tim Phipps
e7a515c8b1 Add support for MixRamp tags
Adds mixrampdb and mixrampdelay commands.  Reads MIXRAP_START and
MIXRAMP_END tags from FLAC files and overlaps instead of crossfading.
2010-03-21 18:21:47 +01:00
Max Kellermann
cbfaa4a266 player_thread: postpone song tags during cross-fade
Previously, tags of the new song being cross-faded in were sent
immediately.  That can cause wrong information being displayed,
because the "previous" song might send its tag at the end again,
overriding the "next" song's tag.  This patch saves & merges the tag
of the next song, and sends it when cross-fading is finished, and the
next song really starts.
2010-03-17 23:14:54 +01:00
Max Kellermann
e686d19154 output: added option "always_on" for radio stations
Did you ever accidently click "stop" while feeding a radio station?
This option sets the output device to "pause" to disable the "close"
method.  It falls back to "pause" then, which is specific to the
plugin.  Some plugins implement it by feeding silence.
2010-03-10 19:49:31 +01:00
Max Kellermann
915182bcb8 output_all: reset elapsed_time at song border
Another quirk fixed: after the last chunk of a song has been played,
the "elapsed_time" variable is set to the chunk's time stamp.  When
the client receives the PLAYER idle event and asks MPD for the current
time stamp, MPD will return the last time stamp of the previous song
when it hasn't played the first chunk of the current song yet.
2010-01-02 21:16:51 +01:00
Avuton Olrich
9d3865cb95 Update copyright notices. 2009-12-31 20:58:43 -08:00
Max Kellermann
5787f73704 decoder, player: support song ranges
Seek the decoder to the start of the range before beginning with
playback.  Stop the decoder when the end of the range has been
reached.  Add the start position to the seek position.  Expose the
duration of the range, not the full song file.
2009-12-27 16:08:53 +01:00
Max Kellermann
6622d69fda song: added function song_get_duration() 2009-12-26 13:56:35 +01:00
Max Kellermann
51d0687377 fixed several gcc warnings on unused debug variables 2009-12-14 23:22:51 +01:00
Max Kellermann
409a3ed808 player_thread: corrected two assertions on "queued"
At this point, the function may be called from the SEEK handler.
2009-11-14 00:45:52 +01:00
Max Kellermann
76283c25a5 player_thread: initialize chunk->times in silence generator
When waiting for the decoder to provide more data, the player thread
generates silence chunks if needed.  However, it forgot to initialize
the chunk.times attribute, which had now an undefined value.  This
patch sets it to -1.0, meaning "value is undefined".  Add a ">= 0.0"
check to audio_output_all_check().  This fixes spurious relative
seeking errors, because sometimes, the "elapsed" value falls back to
0.0.
2009-11-12 18:41:25 +01:00
Max Kellermann
5b82ffc291 include config.h in all sources
After we've been hit by Large File Support problems several times in
the past week (which only occur on 32 bit platforms, which I don't
have), this is yet another attempt to fix the issue.
2009-11-12 09:17:03 +01:00
Max Kellermann
8420f1420f player_thread: drain audio outputs at the end of the playlist
When there's no queued song, and the current one has finished playing,
first make sure that the hardware outputs have really finished playing
the last chunk: call the drain() method in all audio outputs.  Without
this patch, MPD stopped playback shortly before the ALSA sound card
had finished playing.
2009-11-09 22:22:27 +01:00
Max Kellermann
a22c93b659 player_thread: on return, reset next_song only if queued
If no song was queued, then player_control.next_song might contain the
value for the next QUEUE command.  We must not reset that.
2009-11-03 23:32:37 +01:00
Max Kellermann
507606bb78 player_thread: detect finished queued song
When the decoder finishes the "queued" song very quickly (before the
"current" song finishes playing), an assertion in do_play() fails
because it thinks that it should start decoding the queued song,
although that has in fact just finished.
2009-11-03 23:29:50 +01:00
Max Kellermann
d06f8baf69 player_thread: moved code to decoding_next_song()
Simplify several expressions.
2009-11-03 22:27:40 +01:00
Max Kellermann
56b8081af6 player_thread: lock player in player_check_decoder_startup()
Don't access attributes without the lock.
2009-11-03 21:23:48 +01:00