I've attached a patch that will make file URIs work on operating systems
that provide the getpeereid() function call to check the user ID of the
peer connected to a UNIX domain socket.
I took this tag name from a MusePack sample file I got from a user.
It is not documented in the APE specification:
http://wiki.hydrogenaudio.org/index.php?title=APE_key
People seem to be using undocumented extensions to the specification
anyway, and the best we can do is attempt to support them.
I took these tag names from a MusePack sample file I got from a user.
These are not documented in the APE specification:
http://wiki.hydrogenaudio.org/index.php?title=APE_key
People seem to be using undocumented extensions to the specification
anyway, and the best we can do is attempt to support them.
Without libid3tag, we were trying to skip the ID3 frame (since
0.15.2). Its length however was not calculated at all, we were just
dropping everything from the current input buffer. This lead to the
first few seconds of the file being skipped. This patch attempts to
calculate the ID3v2 frame size with the formula from:
http://www.id3.org/id3v2.4.0-structure 3.1 and 6.2
"When playing musepack files with mpd v0.15.8, rg seems to have no effect.
Using sample file below, mpd says 'computing ReplayGain album scale with gain 122.879997, peak 0.549150'.
One thing though, if I build mpd against old libmpcdec-1.2.6, rg works
as expected: 'computing ReplayGain album scale with gain 16.820000,
peak 0.099765'"
Previously, tags of the new song being cross-faded in were sent
immediately. That can cause wrong information being displayed,
because the "previous" song might send its tag at the end again,
overriding the "next" song's tag. This patch saves & merges the tag
of the next song, and sends it when cross-fading is finished, and the
next song really starts.
"There is a bug in fixed-point musepack (musepack_src_r435) playback.
In floating-point audio is OK but in fixed audio is distorted. I have
made a patch for this"
With single+repeat enabled, it is expected that MPD repeats the
current song over andd over. With random mode also enabled, this
didn't work, because the song order was shuffled internally. This
patch adds a special check for this case.
This is a very basic check, which only ensures that the path does not
begin with a slash, doesn't have double slashes and the special names
"." and ".." are forbidden.
Removed the decoder_command_finished() call at the end of
mp3_decode(). This is invalid, because decoder_command_finished() has
already been called in mp3_read().
Add an option for each audio output which enables the use of the
hardware mixer, instead of the software volume code.
This is hardware specific, and assumes linear volume control. This is
not the case for hardware mixers which were tested, making this patch
somewhat useless, but we will use it to experiment with the settings,
to find a good solution.
Apply the replay gain in the output thread. This means a new setting
will be active instantly, without going through the whole music pipe.
And we might have different replay gain settings for each audio output
device.
When all plugins have failed, MPD used to fall back to the "mad"
decoder plugin, to handle those radio streams without a Content-Type
response header. This however leads to unexpected results (garbage
being played) when the stream isn't really mp3. Since we care little
about "bad" streams, we shouldn't have hacks which have bad side
effects.
Let's get rid of this hack now! Only try to "mad" plugin if there was
no match at all (Content-Type, path suffix) and no other plugin has
been tried.
To allow libavformat to detect the format of the input file, append
the suffix of the input file to the URL of the virtual stream. This
specifically enables the "shorten" codec, which is supported by
libavformat/raw.c, detected only by the suffix.
The patch "input/file: don't fall back to parent directory" introduced
a regression: when trying to play a CUE track, decoder_run_song()
tries to open the file as a stream first, but this fails, because the
path is virtual.
This patch fixes decoder_run_song() (instead of reverting the previous
patch) to accept input_stream_open() failures if the song is a local
file. It passes the responsibility to handle non-existing files to
the decoder's file_decode() method.
This replaces the rewinding buffer code from the CURL input plugin.
It is more generic, and allows rewinding even when the server sends
Icy-Metadata (which would have been too difficult to implement within
the CURL plugin).
This is a rather complex patch for the stable branch (v0.15.x), but it
fixes a serious problem: the "vorbis" decoder plugin was unable to
play streams with Icy-Metadata, because it couldn't rewind the stream
after detecting the codec (Vorbis vs. FLAC).
When collecting tag values for the result set, add all of a song's tag
values of the searched type. This affects the "list" command.
Previously, "list" only considered the first tag value of a song.
Don't clear the music pipe when seeking has failed - check the
"seeking" flag instead of "command==SEEK". Clear the "seeking" flag
in decoder_seek_error().
Use the plugin instead of the glue code in normalize.c. This is used
wrapped inside a "autoconv" filter, to enable normalization for all
input file formats.
Fixes a memory leak: the "archive" input plugin opens the archive, but
never closes it. This patch moves the responsibility for doing that
to archive_plugin.open_stream(). This is an slight internal API
change, but it is the simplest and least intrusive fix for the memory
leak.
This fixes an inconsistency in the stored playlist subsystem: when
obtaining the list of playlists (listplaylist, listplaylistinfo), the
file names in the playlist directory are converted to UTF-8 (according
to filesystem_charset), but when saving or loading playlists, the
filesystem_charset setting was ignored.
The plugin code tried to force libavcodec to supply stereo samples.
That however has never actually worked. By removing this code, we are
able to play surround files for the first time.
Allow RIFF/AIFF ID3 tags up to 4 MB (old limit was 256 kB). This
might still be too small for some users, and when somebody complains,
we might do something more clever (like streaming the data into
libid3tag?).
On some platforms, libavcodec wants the output buffer aligned to 16
bytes (because it uses SSE/Altivec internally). It will segfault when
you don't obey this rule.
MPD has been supporting 32 bit samples since version 0.15. This patch
changes one check, and removes the 32->24 conversion code.
Note that WavPack floating point samples have 32 bits, and MPD doesn't
have a special check for floating point - therefore, this WavPack
plugin still returns 24 bit integer samples as before (until we have
float support in the MPD core).
If flac_container_decode() gets a seek destination which is out of
range, it ignores the SEEK command (never finishes it). This leads to
MPD lockup, because the player thread waits for completion.
Drop the required GLib version from 2.16 to 2.12, because many current
systems still don't have GLib 2.16. This requires several new
compatibility functions in glib_compat.h.
ALSA passes full period buffers to the hardware. If an application
doesn't finish writing a period, libasound will nonetheless send the
partial buffer (with undefined trailing data). This causes noise at
the end of playback. This patch attempts to track the current
position within the period buffer, and generates silence at the end,
before calling snd_pcm_drain().
When there's no queued song, and the current one has finished playing,
first make sure that the hardware outputs have really finished playing
the last chunk: call the drain() method in all audio outputs. Without
this patch, MPD stopped playback shortly before the ALSA sound card
had finished playing.
Added the "fd_util" library, which attempts to use the new thread-safe
Linux system calls pipe2(), accept4() and the options O_CLOEXEC,
SOCK_CLOEXEC. Without these, it falls back to FD_CLOEXEC, which is
not thread safe.
This is particularly important for the "pipe" output plugin (and
others, such as JACK/PulseAudio), because we were heavily leaking file
descriptors to child processes.
Same as the previous patch: create up to 16 configured source ports.
The plugin tries to do its best at guessing the right combination for
the given input file, the number of source and destination ports.
Implement the methods enable() and disable(). Bind the HTTP port in
the enable() method, but reject all incoming connections until the
output is opened.
After playback has stopped, the ring buffers may still contain
samples. These will be played when playback is started the next
time. We should clear the buffers each time.
jack_client_new() is deprecated. This requires libjack 0.100
(released nearly 5 years ago). We havn't been testing older libjack
versions anyway.
As a side effect, there is the new option "autostart".
Store a list of supported tag items in the database. When loading a
database which does not have a matching list, we must rescan in order
to get the missing information.
Use a single GString buffer object in all functions loading the
database. Enlarge it automatically for long lines. This eliminates
the maximum line length for tag values. There is still an upper limit
of 512 kB to prevent denial of service, but that's reasonable I guess.
The line buffer had a fixed size of 5 kB, and was allocated on the
stack. This was too small for some users. As a hotfix, we're
increasing the buffer size to 32 kB now, allocated on the heap. In
MPD 0.16, we'll switch to dynamic allocation.
Convert the metadata with the libavformat function av_metadata_conv().
This ensures that canonical tag names are provided by libavformat, and
we can remove the "artist" vs "author" workaround.
When you disable the "follow_outside_symlinks" or the
"follow_inside_symlinks" setting, the next update should remove the
now-ignored files from the database.
This is a complete rewrite of the PulseAudio output plugin. It uses
the asynchronous API, which gives us more control over everything.
Additionally, it connects to the PulseAudio server on startup, and
keeps this connection up while MPD runs. During pause, instead of
closing the stream, it enables "cork".
Don't initialize "vc" and "cs" with FLAC__metadata_object_new(); that
value is overwritten by FLAC__metadata_get_tags() and
FLAC__metadata_get_cuesheet().
When the player thread unpauses, it sends CANCEL to the output thread,
after having checked that the output is still open. Problem is when
the output thread closes the device before it can process the CANCEL
command - race condition. This patch adds another "open" check inside
the output thread.
This has been replaced by the last.fm playlist plugin. The input
plugin has never worked well, and was just a playground to experiment
with the last.fm radio protocol.
When the connection is lost while buffering, the CURL input plugin may
enter an endless loop, because it does not check the EOF condition.
This patch makes fill_buffer() return success only if there's at least
one buffer, which is enough of a check.x
Accidently, MPD has been using several GLib 2.16 functions for a
while, and nobody noticed yet. To simplify the code base, let's bump
the minimum GLib version for MPD to 2.16. That version is old enough,
and it's reasonable to expect users to have it.
On 32 bit systems with large file support enabled (i.e. "sizeof(off_t)
> sizeof(size_t)") gcc emits a warning because a size_t cast to off_t
can never become negative.
When there is no Content-Type response header, try the "mad" decoder
plugin. It uesd to be named "mp3", and we forgot to change the
fallback name in decoder_thread.c.
When a received chunk of data has only icy-metadata, there was no
usable data left for input_curl_read() to return, and thus it returned
0 bytes. "0" however is a special value for "end of file" or
"error". This patch makes input_curl_read() read more data from the
socket, until the read request can be fulfilled (or until there's
really EOF).
No more CD player emulation. The current behaviour of "previous" is
difficult for a client to predict, because it does not definitely know
the current position within the song. If a client wants to restart
the current song, it can always send "playid".
If nothing has changed since the last save, don't save the state
file. Saving will spin up the hard drive, which is undesirable on
hosts where MPD is idling in background.