Commit Graph

9 Commits

Author SHA1 Message Date
Max Kellermann
71351160b1 don't include os_compat.h
When there are standardized headers, use these instead of the bloated
os_compat.h.
2008-10-08 10:49:29 +02:00
Max Kellermann
bc1c8835c6 const pointers
The usual bunch of pointer arguments which should be const.
2008-08-28 20:02:17 +02:00
Max Kellermann
c89b358c8a clean up CPP includes
Try to only include headers which are really needed.  We should
particularly check all "headers including other headers".  The
long-term goal is to have a manageable, small API for plugins
(decoders, output) without so many mpd internals cluttering the
namespace.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:26 +00:00
Eric Wong
cb8f1af3bd Cleanup #includes of standard system headers and put them in one place
This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.

Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.

os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD.  Headers for optional
features will be left to individual source files.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-01-03 07:29:49 +00:00
Avuton Olrich
a061da8fb5 The massive copyright update
git-svn-id: https://svn.musicpd.org/mpd/trunk@5834 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-04-05 03:22:33 +00:00
Eric Wong
90847fc881 Replace strdup and {c,re,m}alloc with x* variants to check for OOM errors
I'm checking for zero-size allocations and assert()-ing them,
so we can more easily get backtraces and debug problems, but we'll
also allow -DNDEBUG people to live on the edge if they wish.

We do not rely on errno when checking for OOM errors because
some implementations of malloc do not set it, and malloc
is commonly overridden by userspace wrappers.

I've spent some time looking through the source and didn't find any
obvious places where we would explicitly allocate 0 bytes, so we
shouldn't trip any of those assertions.

We also avoid allocating zero bytes because C libraries don't
handle this consistently (some return NULL, some not); and it's
dangerous either way.

git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-26 06:25:57 +00:00
Eric Wong
5aca21a502 Several fixes uncovered with -pedantic
playerData.c:
proper error checking

directory.c:
properly check myFgets() for errors
(it returns NULL on error)

inputPlugins/mp3_plugin.c
get rid of commas at the end of enums

interface.c:
we weren't using long long, so strtoll isn't needed
get rid of void-pointer arithmetic

sllist.c:
get rid of void-pointer arithmetic

compress.c:
get rid of C++ comments, some compilers don't accept them

Note that I personally like void pointer arithmetic, but some
ancient compilers don't support them :(

git-svn-id: https://svn.musicpd.org/mpd/trunk@4510 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-08-01 04:18:41 +00:00
Eric Wong
a331939d65 fix some warnings introduced in the big malloc-reduction patch
The myfprintf bugs that are fixed here were NOT introduced in the
last patch, it's just that the stricter warning checks from moving
to fprintf caused string format bugs to actually be checked by gcc

git-svn-id: https://svn.musicpd.org/mpd/trunk@4484 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-30 03:57:29 +00:00
Eric Wong
4cf5d04ca1 interface/connection malloc reductions from mpd-ke
This patch massively reduces the amount of heap allocations at
the interface/command layer.  Most commands with minimal output
should not allocate memory from the heap at all.  Things like
repeatedly polling status, currentsong, and volume changes
should be faster as a result, and more importantly, not a source
of memory fragmentation.

These changes should be safe in that there's no way for a
remote-client to corrupt memory or otherwise do bad stuff to
MPD, but an extra set of eyes to review would be good.  Of
course there's never any warranty :)

No longer do we use FILE * structures in the interface, which means
we don't have to allocate any new memory for most connections.

Now, before you go on about losing the buffering that FILE *
+implies+, remember that myfprintf() never took advantage of
any of the stdio buffering features.

To reduce the diff and make bugs easier to spot in the diff,
I've kept myfprintf in places where we write to files (and not
network interfaces).  Expect myfprintf to go away entirely soon
(we'll use fprintf for writing regular files).

git-svn-id: https://svn.musicpd.org/mpd/trunk@4483 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2006-07-30 03:43:38 +00:00