A recent change to the boolean parser introduced a bug: instead of
using the block_param's value with get_bool(), we passed param->value
(which is always NULL in this case).
Some clients have visual feedback for "database update is running".
Using the "database" idle event is unreliable, because it is only
emitted when the database was actually modified. This patch adds the
"update" event, which is emitted when the update is started, and again
when the update is finished, disregarding whether it has been
modified.
The "volume" filter plugin will replace the current software volume
code. One "volume" filter may be attached to each output device.
This will allow the user to use hardware mixers for some devices, and
software mixers for other devices at the same time.
Currently, neither the filter API nor the "volume" plugin is
integrated into MPD.
When the filesystem_charset is changed in mpd.conf, MPD should discard
the old database. In this error branch, MPD did not fill the GError
object properly, and logged a warning message instead, which caused a
segmentation fault.
This patch fixes an assertion failure:
Assertion `order < queue->length' failed.
This happens when the state file is saved, when there is no "current"
song: current==-1, and queue_order_to_position(-1) is called.
When MPD was paused, and the client sent the "stop" command (or
"clear"), a glitch caused MPD to continue playback for a split second.
This was because audio_output_all_cancel() calls
audio_output_all_update(), which reopens all output devices, and
re-ignites the playback loop.
At the moment mpd doesn't store or restore the current track to/from
its state file when the daemon is stopped/started while in 'stopped'
state. I believe the preferred behaviour would be to store and
restore the current track even when the daemon is in stopped state
when shutting down.
I made a small patch to adapt this behaviour. If you believe this is
not the preferred behaviour, maybe this should be realized as a
configuration option. I'm not sure how to do this, but made a small
comment, where one would have to put the option.
Instead of returning an artificial three-state integer, return a
"success" value and put the boolean value into a "bool" pointer.
That's a little bit more overhead, but an API which looks more
natural.
When decoding a local file, the decoder thread tries to run all
matching decoders, until one succeeds. Both file_decode() and
stream_decode() can decode a stream, but MPD closes the stream before
calling file_decode(). Problem is: when this decoder fails, and the
next's stream_decode() method is invoked, the input_stream is still
closed. This patch reopens it.
Several users had problems with binding MPD to "localhost". The cause
was duplicate /etc/hosts entries: the resolver library returns
127.0.0.1 twice, and of course, MPD attempts to bind to "both" of
them. This patch makes failures non-fatal, given that at least one
address was bound successfully. This is a workaround; users should
rather fix their /etc/hosts file.
When client_defer_output() aborts the connection to the client,
client_write_output() called client_write_deferred() anyway. This
caused an assertion failure. Fix it by checking for the "expired"
flag again after client_defer_output() returns.
When the decoder is finished, break out of the player loop only after
another player.pipe check. We did check the pipe size a few lines
above, but that check was kind of racy.
When a music_chunk only contains a tag but no PCM data, play_chunk()
returns true without freeing the chunk. The caller now assumes that
the chunk is moved into some music_pipe and does not bother to free it
either.
To check for leaked music_chunk objects, free the music buffer on
CLOSE_AUDIO. This invokes an assertion check which ensures that all
chunks have been returned to the buffer.
Instead of returning the local variable "ret" which is always true at
this point, hard-code the "true" return value, because that might be
more readable.
If a file is removed the library, next time mpd will try to play it it
will result in an error 'ERROR: problems decoding some/file.ogg'.
Nothing is written in log files (verbose mode or not)
[mk: append strerror(errno)]
Commit f78cddb4 introduced a regression: when the playlist reached its
end, MPD did not reset the "current song" pointer anymore after stop.
Add a "current = -1" code line.
The only pc_seek() caller clears the error, rendering the check
useless. Even if the previous PLAY command resulted in a player
error, this check is not very useful.
Flush the encoder before calling encoder_tag(). The first page
generated by the encoder after sending the tag will be the new
"header" page, which is sent to all HTTP clients when they connect.
This is a little bit specific to the vorbis encoder, but there are no
other encoders which support tags (yet).
When a new tag is set, end the current stream and begin a new one.
Use vorbis_analysis_headerout() to write a full ogg header. This
fixes a problem with icecast: after a song change in MPD, icecast
stops forwarding ogg packets to its clients.
When a song was in the database twice (which shouldn't happen), and
the first song had no tag items, MPD calledd tag_free(NULL). Add a
check to that source location, and an assertion to tag_free().
libvorbis goes into a very long loop if we try to add data after a
flush was invoked by vorbis_analysis_wrote(0). This seems to be a
problem with the internal end-of-stream marker. Thus, we cannot reuse
the vorbis_dsp_state object.
When the decoder thread has a pending command, send the STOP command
to cancel this command. Send STOP again if the decoder thread is
still running after that, just in case the decoder thread has executed
the previous command (which was overwritten).
Using two different kinds of locks may result in a race condition with
a deadlock. The libpulse callbacks need no locks at all, because the
mainloop object can be assumed to be already locked.
When all audio outputs have been closed due to failures, pause the
playback instead of stopping it. This way, the user may resume
at the current position after the problem has been dealt with.
When no audio outputs could be opened while seeking, leave MPD seeked
at that position and pause playback. The user may continue from this
point at any time, as soon as the audio outputs are fixed. The old
behaviour triggered an assertion failure: the failure wasn't passed
properly to the do_play() function, which attempted to play audio
chunks.
snd_config_update_free_global() frees cached ALSA configuration. This
keeps valgrind a little bit more quiet. This patch moves the call
from the open() method into the finish() method, which seems more
natural: it allows the use of the config cache, and improves the
cleanup phase.
[mk: folded with patch "Put icy related functions in extra source
files"; moved icy_server.c from HAVE_CURL to ENABLE_HTTPD_OUTPUT;
removed an unused variable]
When a new song starts playing, send its tag (song->tag) to the music
pipe. This allows output plugins to render tags for all songs, not
only those with embedded tags understood by the decoder plugin.
db_get_song was being called once for all sub-handlers, but with the
addition of the find command, we don't have a URI coming in, so doing
db_get_song once won't work anymore.
[mk: fixed initialization order]
On both locations, the result of write() can be ignored safely. In
event_pipe_emit_fast(), that can only be "EAGAIN", which means that
the pipe buffer is full - no further notification required. In
client_init(), that would be a fatal connection error, which would be
caught by the next event.
This patch fixes gcc warnings.
Cuesheets are often saved as vorbis comment
flac files (CUESHEET=.. case doesn't matter).
We can parse this now and use the information to
tag the subtracks (from the embedded cuesheets).
With these methods a tag struct can be created
from the cdtext information in a cue sheet.
The methods depend on a cue parsing library.
Reading from strings (char*) as well as from
a file (FILE*) is supported.
This is a little ugly, but as nextSongInPlaylist is both called when
queued is update (in case playlist ended) and for user "next" command,
there isn't any other (simple) solution
Previous cast to float didn't have any effect because one value is uint
and the other is a floating type but the number itself is even..
This caused some tracks to end before they were really at an end.
The strings passed to tag_pool_get_item() are not null-terminated, and
the caller passes the string length. Don't assume it is
null-terminated anyway by using strcmp().
There are numerous race conditions between the libpulse thread
(pulse_mixer.c callbacks) and the rest of MPD. Protect the volatile
attributes of the pulse_mixer struct with a mutex to fix that.
Don't mess with pulse_mixer.volume for setting the volume. This
variable should only be used to transfer the current volume from
sink_input_vol() to pulse_mixer_get_volume().
The pa_context_get_sink_input_info() function is asynchronous, and
after it returns, libpulse does not guarantee that the operation has
completed yet; in fact, it is not likely. Explicitly wait for the
operation to complete.
The code for the new pulse_wait_for_operation() function was inspired
by mplayer and xine code.
The function mixer_failed() expects the mixer mutex to be already
locked, yet it calls mixer_close(), which attempts to lock the mutex
again, deadlocking itself.
The smartstop feature is a way to tell mpd to stop playing after
current song.
This patche provides:
- 'state' command returns 'smartstop' state (1 or 0)
- 'smartstop' can activate or not the smartstop state
- when song is terminated, mpd stops playing and smartstop is set to 0
This patch fixes a longer delay when moving around songs in the
playlist. The main thread wants to enqueue a new "next" song into the
player thread, but the player thread is waiting inside
audio_output_all_wait() for the output threads. Use
player_control.notify there, so audio_output_all_wait() gets woken up
by the main thread, too.
The functions playPlaylist() and seekSongInPlaylist() expect a song
position, not a song order number. Don't convert the "current"
variable with queue_position_to_order().
The move command now accepts a range for the first argument, in the same
form as other range commands, e.g. move 15:17 3. The first song in the
range is placed at the destination position. Note that as with other
range commands, the range is inclusive on the left only; this example
would move only songs 15 and 16, not 17.
[mk: fixed signed/unsigned warnings; use G_MAXUINT instead of
UINT_MAX]
The pm->volume attribute was allocated in pulse_mixer_init(), but is
never freed. This leaks memory. Instead of adding the g_free() call
to pulse_mixer_finish(), let's just make "volume" a static attribute
of the pulse_mixer struct. That is easier to deal with.
Nobody needs to modify these strings. We can make them const, and
convert config_dup_block_string() to config_get_block_string(). This
also fixes memory leaks in the pulse mixer.
Remember if a mixer object is open or closed. Don't call open() again
if it is already open. This guarantees that the mixer plugin is
always called in a consistent state, and we will be able to remove
lots of checks from the implementations.
To support mixers which are automatically opened even if the audio
output is still closed (to set the volume before playback starts),
this patch also adds the "global" flag to the mixer_plugin struct.
Both ALSA and OSS set this flag, while PULSE does not.
As a side effect, the previous patch added the mixer==NULL checks. It
is now illegal to call mixer functions with a NULL argument. Convert
the runtime checks to assertions.
When the decoder initialization has not been completed yet, all calls
to dc_seek() will fail, because dc.seekable is not initialized yet.
Wait for the decoder to complete its initialization, i.e. until it has
called decoder_initialized().
Don't start playback as soon as the "current" song is being loaded
from the state file. That is unclean, and leads to an obscure bug: in
repeat mode, when the song is started (which is yet the last song in
the list), the playlist code marked the very first song in the
playlist as "next" song, because the end of the playlist was wrapped.
It's easier to set up the playback after all songs have been loaded,
and after the random/repeat mode has been set.
Use audio_output_client_notify instead of g_usleep(1ms) in
audio_output_all_wait() to synchronize with the output_thread. Signal
the audio_output_client_notify object in ao_play().
There was a deadlock between the output thread and the player thread:
when the output thread failed (and closed itself) while the player
thread worked with the audio_output object, MPD could crash.
The config_audio_format used to contain the configured audio format,
which is copied to out_audio_format. Let's convert the former to a
boolean, which indicates whether out_audio_format was already set.
This simplifies some code and saves a few bytes.
On 2009/03/17 Max Kellermann<max@duempel.org> wrote:
> There doesn't seem to be an "official" standard. I'd say: search for
> TITLE[1] first (the most explicit form), then TITLE1, and finally fall
> back to TITLE. This makes sure MPD supports every possible standard,
> without breaking.
I've also added some additional checks to make sure entry is long
enough.
when the mixer is closed,
- the mainloop is stopped.
- the context is disconnected.
- then the mainloop is freed.
Signed-off-by: David Guibert <david.guibert@gmail.com>