Commit Graph

37 Commits

Author SHA1 Message Date
Tim Phipps
e7a515c8b1 Add support for MixRamp tags
Adds mixrampdb and mixrampdelay commands.  Reads MIXRAP_START and
MIXRAMP_END tags from FLAC files and overlaps instead of crossfading.
2010-03-21 18:21:47 +01:00
Avuton Olrich
9d3865cb95 Update copyright notices. 2009-12-31 20:58:43 -08:00
Max Kellermann
96b974bc45 player_control: removed the "volatile" attribute
Our use of the "volatile" keyword was wrong from the start, and now
that we have proper locking, we can safely remove all of them.
2009-11-09 20:33:45 +01:00
Max Kellermann
59ffb5b7c1 decoder_control: make the song objects const
They are just informational.
2009-11-03 19:16:25 +01:00
Max Kellermann
6ef428af2e decoder_control: removed the global variable "dc"
Allocate a decoder_control object where needed, and pass it around.
This will allow more than one decoder thread one day.
2009-10-31 19:22:56 +01:00
Max Kellermann
25a806a347 player_control: protect command, state, error with a mutex
Use GMutex/GCond instead of the notify library.  Manually lock the
player_control object before accessing the protected attributes.  Use
the GCond object to notify the player thread and the main thread.
2009-10-31 17:02:12 +01:00
Max Kellermann
e53ca368a5 output_plugin: added methods enable() and disable()
With these methods, an output plugin can allocate some global
resources only if it is actually enabled.  The method enable() is
called after daemonization, which allows for more sophisticated
resource allocation during that method.
2009-10-23 10:55:52 +02:00
Max Kellermann
448aefaace player_thread: get "elapsed" from audio outputs
Tracking the "elapsed" time from the chunks which we have sent to the
output pipe is very imprecise: since we have implemented the music
pipe, we're sending large number of chunks at once, giving the
"elapsed" time stamp a resolution of usually more than a second.

This patch changes the source of this information to the outputs.  If
a chunk has been played by all outputs, the "elapsed" time stamp is
updated.

The new command PLAYER_COMMAND_REFRESH makes the player thread update
its status information: it tells the outputs to update the chunk time
stamp.  After that, player_control.elapsed_time is current.
2009-10-08 22:09:25 +02:00
Max Kellermann
d6a6f428b3 player_control: eliminate PLAYER_COMMAND_PLAY
Sending PLAYER_COMMAND_STOP followed by PLAYER_COMMAND_QUEUE does the
same.  PLAYER_COMMAND_PLAY is redundant.
2009-10-08 21:22:31 +02:00
Max Kellermann
e5857cb722 player_control: no CamelCase 2009-10-08 21:12:57 +02:00
Max Kellermann
76953a9748 player_control: bundle "get" functions in pc_get_status()
The new player_status struct replaces a bunch of playerGetX()
functions.  When we add proper locking to the player_control struct,
we will only need to lock once for the "status" command.
2009-10-08 20:48:07 +02:00
Max Kellermann
128a5fa4a5 player_control: allocate getPlayerErrorStr() result
This lets us eliminate the static fixed-size buffer.
2009-10-08 20:45:38 +02:00
Max Kellermann
0275690b5c output: use the software mixer plugin
Do all the software volume stuff inside each output thread, not in the
player thread.  This allows one software mixer per output device, and
also allows the user to configure the mixer type (hardware or
software) for each audio output.

This moves the global "mixer_type" setting into the "audio_output"
section, deprecating the "mixer_enabled" flag.
2009-07-06 22:00:50 +02:00
Max Kellermann
3083df5a5f player_control: renamed playerSeek(), return bool
Renamed playerSeek() to pc_seek() to get rid of CamelCase.  Convert
the return value to bool.
2009-05-06 18:35:22 +02:00
Avuton Olrich
ed96db3fae player_control: remove unused function playerCurrentDecodeSong(). 2009-03-30 19:21:41 +02:00
Avuton Olrich
0aee49bdf8 all: Update copyright header.
This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
2009-03-13 11:51:55 -07:00
Max Kellermann
01cf7feac7 pipe: added music_buffer, rewrite music_pipe
Turn the music_pipe into a simple music_chunk queue.  The music_chunk
allocation code is moved to music_buffer, and is now managed with a
linked list instead of a ring buffer.  Two separate music_pipe objects
are used by the decoder for the "current" and the "next" song, which
greatly simplifies the cross-fading code.
2009-03-06 00:42:03 +01:00
Max Kellermann
d628eb3e8b player_control: added player_control.thread
player_control.thread contains the handle of the player thread, or
NULL if the player thread isn't running.
2009-01-25 13:44:33 +01:00
Max Kellermann
b19a8505f4 player_control: fix shadow warning with older gcc
Older gcc versions complained about shadowed parameters in prototypes.
2009-01-16 17:11:18 +01:00
Max Kellermann
13192546a8 playlist: clear pc.errored_song on delete
When a (remote) song is deleted from the playlist, there may still be
a reference to it in pc.errored_song.  Clear this reference.
2008-12-17 16:45:49 +01:00
Max Kellermann
fdf0d46e3d player: converted PLAYER_ERROR_* to enum 2008-11-03 21:49:40 +01:00
Max Kellermann
eca0e6db3b player: removed "volatile" attributes
Removed the "volatile" attributes from several variables which are not
important for synchronization.
2008-11-03 21:49:36 +01:00
Max Kellermann
862bbc21a1 player: no CamelCase
Renamed variables and internal functions.  Most of the
player_control.h API remains in CamelCase for now.
2008-11-03 21:49:29 +01:00
Max Kellermann
ea515494cb added prefix to header macros
"LOG_H" is a macro which is also used by ffmpeg/log.h.  This is
ffmpeg's fault, because short macros should be reserved for
applications, but since it's always a good idea to choose prefixed
macro names, even for applications, we are going to do that in MPD.
2008-10-31 09:19:53 +01:00
Max Kellermann
35a939e3e7 player: added commands QUEUE and CANCEL
QUEUE adds a new song to the player's queue.  CANCEL clears the queue.
These two commands replace the old and complex queueState and
queueLockState code.
2008-10-12 00:07:54 +02:00
Max Kellermann
42409a35e2 player: removed player_control.fileTime
This variable is superfluous, it is only used to copy its value to
player_control.totalTime.  Since the original source of this value
(song->tag->time) will still be available at this point, we can safely
remove fileTime.
2008-10-11 12:52:51 +02:00
Max Kellermann
5de7521900 player: added player_get_audio_format()
player_get_audio_format() replaces getPlayerSampleRate(),
getPlayerBits(), getPlayerChannels().
2008-10-10 14:51:22 +02:00
Max Kellermann
0b4dfae22e player: added player_control.audio_format
This replaces the attributes bits, channels, sampleRate.
2008-10-10 14:47:58 +02:00
Max Kellermann
71351160b1 don't include os_compat.h
When there are standardized headers, use these instead of the bloated
os_compat.h.
2008-10-08 10:49:29 +02:00
Max Kellermann
b159832418 notify: removed the "Notify" typedef
Typedefs shouldn't be used, use the bare struct names instead.
2008-10-08 10:49:16 +02:00
Max Kellermann
d562ba5fbb song: converted typedef Song to struct song
Again, a data type which can be forward-declared.
2008-10-08 10:49:11 +02:00
Max Kellermann
a7651b9d30 assume stdint.h and stddef.h are available
Since we use a C99 compiler now, we can assert that the C99 standard
headers are available, no need for complicated compile time checks.
Kill mpd_types.h.
2008-09-29 15:53:53 +02:00
Max Kellermann
226d52b36f switch to C99 types, part II
Do full C99 integer type conversion in all modules which were not
touched by Eric's merged patch.
2008-09-29 15:49:29 +02:00
Max Kellermann
a0272c2d61 notify: added notify_deinit()
Destroy the mutex when it is not used anymore.
2008-09-24 07:14:11 +02:00
Max Kellermann
f34f694ec3 moved player_command_finished() to player_thread.c 2008-08-26 08:45:15 +02:00
Max Kellermann
e2c8b960de moved code to pc_init(), dc_init() 2008-08-26 08:45:14 +02:00
Max Kellermann
5e51fa020d renamed player.c to player_control.c
Give player.c a better name, meaning that the code is used to control
the player thread.
2008-08-26 08:44:38 +02:00