Commit Graph

23 Commits

Author SHA1 Message Date
Max Kellermann
06f898cc12 tag: convert to C++ 2013-07-30 20:19:53 +02:00
Max Kellermann
ba161ec572 song: convert header to C++ 2013-07-28 13:25:12 +02:00
Max Kellermann
a4a13a3825 use g_thread_new() if GLib is recent enough
Fixes deprecation warnings.
2013-04-17 01:49:43 +02:00
Max Kellermann
2c4b998170 Merge tag 'release-0.17.4' 2013-04-08 22:11:42 +02:00
Max Kellermann
214a526945 Merge branch 'v0.17.x' 2013-02-19 09:24:11 +01:00
Max Kellermann
a9b62a2ece PlayerControl: add second Cond object
This fixes a deadlock bug introduced by 18076ac9.  After all, the
second Cond was necessary.

The problem: two threads can wait for a signal at the same time.  The
player thread waits for the output thread to finish playback.  The
main thread waits for the player thread to complete a command.  The
output thread finishes playback, and sends a signal, which
unfortunately does not wake up the player thread, but the main
thread.  The main thread sees that the command is still not finished,
and waits again.  The signal is lost forever, and MPD is deadlocked.
2013-01-25 23:53:43 +01:00
Max Kellermann
32799fef5c DecoderControl: move functions into the class 2013-01-21 10:13:29 +01:00
Max Kellermann
e1b03b4a71 PlayerControl: move functions into the class 2013-01-20 17:48:23 +01:00
Max Kellermann
06e0741a52 PlayerControl: switch to the Mutex/Cond classes 2013-01-10 10:12:54 +01:00
Max Kellermann
18076ac9b7 PlayerThread: use pc.cond instead of main_cond
The main_cond variable was completely unnecessary.  The pc.cond object
can be used for both main->pc and pc->main.
2013-01-10 10:01:24 +01:00
Max Kellermann
ad15ca7104 DecoderControl: take ownership of client_cond
Don't let the "client" pass its own GCond.  This was not used
consistently.
2013-01-10 10:01:18 +01:00
Max Kellermann
26ebfc04b0 EventPipe: rename to GlobalEvents 2013-01-09 23:31:43 +01:00
Max Kellermann
5faf443038 event_pipe.h: convert to C++ 2013-01-09 22:37:47 +01:00
Max Kellermann
e86e77ad67 idle: convert to C++ 2013-01-09 13:01:38 +01:00
Max Kellermann
333a08ebf9 replay_gain_info, ...: use cmath instead of math.h in C++ mode
Fixes build problems with mingw32.
2013-01-07 10:19:02 +01:00
Max Kellermann
975370c084 decoder_api.h, ...: add "extern C" 2013-01-07 10:07:40 +01:00
Max Kellermann
c3c776bc6a mixer_all: convert to C++ 2013-01-07 09:05:06 +01:00
Max Kellermann
81f3d893d9 player_control.h: convert header to C++ 2013-01-04 22:31:53 +01:00
Max Kellermann
e9b71a0d28 MusicChunk: move functions to methods 2013-01-04 21:38:46 +01:00
Max Kellermann
9a71845700 crossfade: convert to C++ 2013-01-04 10:31:59 +01:00
Max Kellermann
22f0a1547c buffer, pipe: convert to C++ 2013-01-04 10:16:16 +01:00
Max Kellermann
e12cc01aa4 decoder_*: convert to C++ 2013-01-04 09:41:45 +01:00
Max Kellermann
975deca85b {decoder,player}_thread: convert to C++ 2013-01-02 20:36:28 +01:00