Don't call command_error() if loading a song from the playlist fails.
This may result in assertion failures, since command_error() may be
called more than once.
There are no unix sockets on WIN32, and therefore no authentication.
WIN32 might have similar capabilities, but until we implement them,
disable that MPD feature.
Many command arguments must not be negative; add a separate
parser/checker function for that. For the same reason, add
check_bool(). This eliminates two strange special cases handlers from
check_int().
There are some integers which have a "magic" -1 value which means
"undefined" or "nothing". All others can be converted to unsigned,
since they must not contain a negative number.
Also add names for "error" and "ok". I don't like passing anonymous
integer codes around.
This is not yet complete: lots of functions (e.g. in playlist.c)
follow the same convention of -1/0, and these have to be adapted, too.
The list of commands is known at compile time. Instead of creating a
linked list on startup, we can just register all commands in a static
sorted array.
The command pointers which are passed around aren't being modified -
in fact, no command pointer must be modified once it has been added to
the commandList.
When adding a local file, clients have to use the "file" URI schema
described in RFC 1738 3.10. By adding this schema to "urlhandlers", a
client can detect whether this feature is available.
"idle" waits until something noteworthy happens on the server,
e.g. song change, playlist modified, database updated. This allows
clients to keep up to date without polling.
The documentation for directory_update_init() was incorrect: a job ID
must be positive, not non-negative. If the update queue is full and
no job was created, it makes more sense to return 0 instead of -1,
because it is more consistent with the return value of isUpdatingDB().
Remove clutter from directory.c. Everything which saves or loads
to/from the hard disk goes to directory_save.c, and code which sends
directory information to the client is moved into directory_print.c.
With commit 6dcd7fea (if I am not mistaken) the error returned when
you try to save to an existing playlist is wrong. Instead of
MPD_ACK_ERROR_EXIST, MPD_ACK_ERROR_NO_EXIST is returned. This is
obviously wrong and breaks gmpc.
Taming the directory.c monster, part II: move the database management
stuff to database. directory.c should only contain code which works
on directory objects.
The source directory.c mixes several libraries: directory object
management, database management and database update, resulting in a
1000+ line monster. Move the whole database update code to update.c.
This got broken when listHandlerFunc was removed. Since we no
longer need it and it's confusing, remove processCommandInternal
and just use process_command.
commands should really not behave differently if they're issued
inside a command list or not; so stop having special handler
functions to deal with them. "update" was the only command
that used this functionality and I changed that in the last
commit to serialize access.
Now the "update" command can be issued multiple times regardless
of whether the client is in list mode or not.
We serialize the update tasks to prevent updates from trampling
over each other and will spawn another update task
once the current one is finished updating and reaped.
Right now we cap the queue size to 32 which is probably enough (I
bet most people usually run update with no argument anyways);
but we can make it grow/shrink dynamically if needed. There'll
still be a hard-coded limit to prevent DoS attacks, though.
This only breaks "update" under list command mode and
no other commands. This can be done more optimally
without the extra heap allocation via xstrdup(); but is
uncommon enough to not matter.
Due to a merge error, I broke the function handleUpdate(). It did not
do anything for the global update, and it did not send a proper
response to the client. This patch fixes both bugs.
A lot of the preparation was needed (and done in previous
months) in making update thread-safe, but here it is.
This was the first thing I made work inside a thread when I
started mpd-uclinux many years ago, and also the last thing I've
done in mainline mpd to work inside a thread, go figure.
print_playlist_result() had an assert(0) at the end, in case there was
an invalid result value. With NDEBUG, this resulted in a function not
returning a value - add a dummy "return -1" at the end to keep gcc
quiet.
The function loadPlaylist() wants to report incremental errors to the
client, for this reason we cannot remove its protocol dependency right
now. Instead, make it use the client struct instead of the raw file
descriptor.
Don't pass the raw file descriptor around. This migration patch is
rather large, because all of the sources have inter dependencies - we
have to change all of them at the same time.
Pass the client struct to CommandHandlerFunction and
CommandListHandlerFunction. Most commands cannot take real advantage
of that yet, since most of them still work with the raw file
descriptor.
These two functions take a client struct instead of the file
descriptor. We will now begin passing the client struct around
instead of a raw file descriptor (which needed a linear lookup in the
client list to be useful).
This patch continues the work of the previous patch: don't pass a file
descriptor at all to traverseAllIn(). Since this fd was only used to
report "directory not found" errors, we can easily move that check to
the caller. This is a great relief, since it removes the dependency
on a client connection from a lot of enumeration functions.
Continuing the effort of removing protocol specific calls from the
core libraries: let the command.c code call commandError() based on
PlaylistInfo's return value.
The playlist library shouldn't talk to the client if possible.
Introduce the "enum playlist_result" type which the caller
(i.e. command.c) may use to generate an error message.
Client's input values should be validated by the command
implementation, and the core libraries shouldn't talk to the client
directly if possible. Thus, setPlaylistRepeatStatus() and
setPlaylistRandomStatus() don't get the file descriptor, and cannot
fail (return void).
client_write() writes a buffer to the client and buffers it if
required. client_puts() does the same for a C string. The next patch
will add more tools which will replace fdprintf() later.
Instead of passing the pointer to the "expired" flag to
processListOfCommands(), this function should use the client API to
check this flag. We can now remove the "global_expired" hack
introduced recently.
Start exporting the client struct as an opaque struct. For now, pass
it only to processCommand() and processListOfCommands(), and provide a
function to extract the socket handle. Later, we will propagate the
pointer to all command implementations, and of course to
client_print() etc.