From f2d8fd769de98df13568989b7d6d164474380d19 Mon Sep 17 00:00:00 2001 From: Max Kellermann <max@musicpd.org> Date: Sat, 3 Aug 2019 12:30:10 +0200 Subject: [PATCH] player/Thread: don't restart unseekable song after failed seek attempt The check IsSeekableCurrentSong() was added by commit 44b200240f1f4b8394dd2e58fec72da3d3ec448f in version 0.20.19, but it caused a regression: by doing the branch only if the current song is seekable, the player would restart the current song if it was not seekable, and later the initial seek would fail; but we already know it's not seekable, and so we should fail early. --- NEWS | 2 ++ src/decoder/Control.hxx | 5 +++++ src/player/Thread.cxx | 13 +++++++++++++ 3 files changed, 20 insertions(+) diff --git a/NEWS b/NEWS index 1f40838f0..a4cade59e 100644 --- a/NEWS +++ b/NEWS @@ -6,6 +6,8 @@ ver 0.21.12 (not yet released) - opus, vorbis: decode the "end of stream" packet * output - jack: fix mono-to-stereo conversion +* player + - don't restart unseekable song after failed seek attempt * Windows - support backslash in relative URIs loaded from playlists diff --git a/src/decoder/Control.hxx b/src/decoder/Control.hxx index 1e272255f..385516a62 100644 --- a/src/decoder/Control.hxx +++ b/src/decoder/Control.hxx @@ -320,6 +320,11 @@ public: gcc_pure bool IsCurrentSong(const DetachedSong &_song) const noexcept; + gcc_pure + bool IsUnseekableCurrentSong(const DetachedSong &_song) const noexcept { + return !seekable && IsCurrentSong(_song); + } + gcc_pure bool IsSeekableCurrentSong(const DetachedSong &_song) const noexcept { return seekable && IsCurrentSong(_song); diff --git a/src/player/Thread.cxx b/src/player/Thread.cxx index 028842b61..05e691bd1 100644 --- a/src/player/Thread.cxx +++ b/src/player/Thread.cxx @@ -599,6 +599,19 @@ Player::SeekDecoder() noexcept { assert(pc.next_song != nullptr); + if (pc.seek_time > SongTime::zero() && // TODO: allow this only if the song duration is known + dc.IsUnseekableCurrentSong(*pc.next_song)) { + /* seeking into the current song; but we already know + it's not seekable, so let's fail early */ + /* note the seek_time>0 check: if seeking to the + beginning, we can simply restart the decoder */ + pc.next_song.reset(); + pc.SetError(PlayerError::DECODER, + std::make_exception_ptr(std::runtime_error("Not seekable"))); + pc.CommandFinished(); + return true; + } + CancelPendingSeek(); {