diff --git a/src/player_thread.c b/src/player_thread.c index fa02a2e0e..e6c7ea761 100644 --- a/src/player_thread.c +++ b/src/player_thread.c @@ -123,6 +123,22 @@ static void player_command_finished(void) player_unlock(); } +/** + * Start the decoder. + * + * Player lock is not held. + */ +static void +player_dc_start(struct player *player) +{ + struct decoder_control *dc = player->dc; + + assert(player->queued); + assert(pc.next_song != NULL); + + dc_start(dc, pc.next_song); +} + /** * Stop the decoder and clears (and frees) its music pipe. * @@ -323,7 +339,7 @@ static bool player_seek_decoder(struct player *player) dc->pipe = player->pipe; /* re-start the decoder */ - dc_start(dc, pc.next_song); + player_dc_start(player); ret = player_wait_for_decoder(player); if (!ret) { /* decoder failure */ @@ -688,7 +704,7 @@ static void do_play(struct decoder_control *dc) .buffering = true, .decoder_starting = false, .paused = false, - .queued = false, + .queued = true, .song = NULL, .xfade = XFADE_UNKNOWN, .cross_fading = false, @@ -702,7 +718,7 @@ static void do_play(struct decoder_control *dc) dc->buffer = player_buffer; dc->pipe = player.pipe; - dc_start(dc, pc.next_song); + player_dc_start(&player); if (!player_wait_for_decoder(&player)) { player_dc_stop(&player); player_command_finished(); @@ -781,9 +797,8 @@ static void do_play(struct decoder_control *dc) assert(pc.next_song != NULL); assert(dc->pipe == NULL || dc->pipe == player.pipe); - player.queued = false; dc->pipe = music_pipe_new(); - dc_start(dc, pc.next_song); + player_dc_start(&player); } if (dc->pipe != NULL && dc->pipe != player.pipe &&