713 lines
14 KiB
C
713 lines
14 KiB
C
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/* the Music Player Daemon (MPD)
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* (c)2006 by Warren Dukes (warren.dukes@gmail.com)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "tree.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#ifndef CHILDREN_PER_NODE
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#define CHILDREN_PER_NODE 25
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#endif
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#define DATA_PER_NODE (CHILDREN_PER_NODE-1)
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#if CHILDREN_PER_NODE > 7
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#define USE_BINARY_SEARCH 1
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#endif
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/************************* DATA STRUCTURES **********************************/
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struct _TreeNode
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{
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TreeKeyData keyData[DATA_PER_NODE];
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struct _TreeNode * parent;
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short parentPos;
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struct _TreeNode * children[CHILDREN_PER_NODE];
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short count;
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};
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struct _Tree
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{
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TreeCompareKeyFunction compareKey;
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TreeFreeFunction freeKey;
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TreeFreeFunction freeData;
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TreeNode * rootNode;
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int size;
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};
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/************************* STATIC METHODS ***********************************/
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static
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TreeNode *
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_MakeNode()
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{
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TreeNode * ret = malloc(sizeof(TreeNode));
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memset(ret, 0, sizeof(TreeNode));
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return ret;
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}
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static
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void
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_ClearKeyData(TreeKeyData * keyData)
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{
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memset(keyData, 0, sizeof(TreeKeyData));
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}
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static
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int
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_FindPosition(Tree * tree, TreeNode * node, void * key, int * pos)
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{
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#ifdef USE_BINARY_SEARCH
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int low = 0;
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int high = node->count;
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int cmp = -1;
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while (high > low)
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{
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int cur = (high + low) >> 1;
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cmp = tree->compareKey(key, node->keyData[cur].key);
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if (cmp > 0)
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{
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low = cur+1;
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}
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else if (cmp < 0)
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{
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high = cur;
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}
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else
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{
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low = cur;
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break;
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}
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}
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*pos = low;
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return (cmp == 0);
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#else
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int i = 0;
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int cmp = -1;
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for (;
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i < node->count &&
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(cmp = tree->compareKey(key, node->keyData[i].key)) > 0;
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i++);
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*pos = i;
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return (cmp == 0);
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#endif
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}
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static
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int
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_Find(TreeIterator * iter, void * key)
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{
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while (1)
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{
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if (_FindPosition(iter->tree, iter->node, key, &iter->which))
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{
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iter->which++;
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return 1;
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}
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if (iter->node->children[iter->which])
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{
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iter->node = iter->node->children[iter->which];
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}
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else
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{
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return 0;
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}
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}
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}
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static void _SetIteratorToRoot(Tree * tree, TreeIterator * iter)
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{
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iter->tree = tree;
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iter->node = tree->rootNode;
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iter->which = 0;
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}
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static
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TreeNode *
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_SplitNode(TreeNode * node)
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{
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assert(node->count == DATA_PER_NODE);
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TreeNode * newNode = _MakeNode();
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int i = DATA_PER_NODE/2;
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int j = 0;
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for (; i < DATA_PER_NODE; i++, j++)
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{
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newNode->keyData[j] = node->keyData[i];
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newNode->children[j+1] = node->children[i+1];
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if (newNode->children[j+1])
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{
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newNode->children[j+1]->parent = newNode;
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newNode->children[j+1]->parentPos = j+1;
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}
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_ClearKeyData(&(node->keyData[i]));
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node->children[i+1] = NULL;
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}
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newNode->count = (DATA_PER_NODE-DATA_PER_NODE/2);
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node->count -= (DATA_PER_NODE-DATA_PER_NODE/2);
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return newNode;
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}
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static
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void
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_InsertNodeAndData(Tree * tree,
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TreeNode * node,
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int pos,
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TreeNode * newNode,
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TreeKeyData keyData)
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{
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assert(node->count < DATA_PER_NODE);
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int j = node->count;
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for (; j > pos; j--)
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{
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node->keyData[j] = node->keyData[j-1];
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node->children[j+1] = node->children[j];
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if (node->children[j+1])
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{
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node->children[j+1]->parentPos = j+1;
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}
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}
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node->keyData[pos] = keyData;
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node->count++;
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node->children[pos+1] = newNode;
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if (newNode)
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{
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newNode->parent = node;
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newNode->parentPos = pos+1;
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}
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}
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static
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TreeKeyData
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_AddDataToSplitNodes(Tree * tree,
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TreeNode * lessNode,
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TreeNode * moreNode,
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int pos,
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TreeNode * newNode,
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TreeKeyData keyData)
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{
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assert(moreNode->children[0] == NULL);
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TreeKeyData retKeyData;
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if (pos <= lessNode->count)
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{
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_InsertNodeAndData(tree, lessNode, pos, newNode, keyData);
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lessNode->count--;
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retKeyData = lessNode->keyData[lessNode->count];
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_ClearKeyData(&(lessNode->keyData[lessNode->count]));
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moreNode->children[0] =
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lessNode->children[lessNode->count+1];
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if (moreNode->children[0])
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{
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moreNode->children[0]->parent = moreNode;
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moreNode->children[0]->parentPos = 0;
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}
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lessNode->children[lessNode->count+1] = NULL;
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}
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else
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{
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pos -= lessNode->count;
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retKeyData = moreNode->keyData[0];
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assert(!moreNode->children[0]);
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int j = 0;
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for (; j < pos; j++)
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{
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moreNode->keyData[j] = moreNode->keyData[j+1];
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moreNode->children[j] = moreNode->children[j+1];
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if (moreNode->children[j])
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{
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moreNode->children[j]->parentPos = j;
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}
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}
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moreNode->keyData[pos-1] = keyData;
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moreNode->children[pos] = newNode;
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if (newNode)
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{
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newNode->parent = moreNode;
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newNode->parentPos = pos;
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}
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}
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return retKeyData;
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}
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static
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void
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_InsertAt(TreeIterator * iter, TreeKeyData keyData)
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{
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TreeNode * node = iter->node;
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TreeNode * insertNode = NULL;
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int pos = iter->which;
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while (node != NULL)
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{
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// see if there's any NULL data in the current node
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if (node->count == DATA_PER_NODE)
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{
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// no open data slots, split this node!
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TreeNode * newNode = _SplitNode(node);
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// insert data in split nodes
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keyData = _AddDataToSplitNodes(iter->tree,
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node,
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newNode,
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pos,
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insertNode,
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keyData);
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if (node->parent == NULL)
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{
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assert(node == iter->tree->rootNode);
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iter->tree->rootNode = _MakeNode();
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iter->tree->rootNode->children[0] = node;
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node->parent = iter->tree->rootNode;
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node->parentPos = 0;
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iter->tree->rootNode->children[1] = newNode;
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newNode->parent = iter->tree->rootNode;
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newNode->parentPos = 1;
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iter->tree->rootNode->keyData[0] = keyData;
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iter->tree->rootNode->count = 1;
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return;
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}
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pos = node->parentPos;
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node = node->parent;
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insertNode = newNode;
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}
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else
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{
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// insert the data and newNode
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_InsertNodeAndData(iter->tree,
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node,
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pos,
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insertNode,
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keyData);
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return;
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}
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}
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}
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static
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void
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_MergeNodes(TreeNode * lessNode, TreeNode * moreNode)
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{
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int i = 0;
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int j = lessNode->count;
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assert((lessNode->count + moreNode->count) <= DATA_PER_NODE);
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assert(lessNode->children[j] == NULL);
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for(; i < moreNode->count; i++,j++)
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{
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assert(!lessNode->children[j]);
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lessNode->keyData[j] = moreNode->keyData[i];
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lessNode->children[j] = moreNode->children[i];
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if (lessNode->children[j])
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{
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lessNode->children[j]->parent = lessNode;
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lessNode->children[j]->parentPos = j;
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}
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}
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lessNode->children[j] = moreNode->children[i];
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if (lessNode->children[j])
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{
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lessNode->children[j]->parent = lessNode;
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lessNode->children[j]->parentPos = j;
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}
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lessNode->count += i;
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free(moreNode);
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}
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void
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_DeleteAt(TreeIterator * iter)
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{
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TreeNode * node = iter->node;
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int pos = iter->which - 1;
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TreeKeyData * keyData = &(node->keyData[pos]);
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TreeKeyData keyDataToFree = *keyData;
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{
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// find the least greater than data to fill the whole!
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if (node->children[pos+1])
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{
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TreeNode * child = node->children[++pos];
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while (child->children[0])
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{
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pos = 0;
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child = child->children[0];
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}
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*keyData = child->keyData[0];
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keyData = &(child->keyData[0]);
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node = child;
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}
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// or the greatest lesser than data to fill the whole!
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else if (node->children[pos])
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{
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TreeNode * child = node->children[pos];
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while (child->children[child->count])
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{
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pos = child->count;
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child = child->children[child->count];
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}
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*keyData = child->keyData[child->count-1];
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keyData = &(child->keyData[child->count-1]);
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node = child;
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}
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else
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{
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pos = node->parentPos;
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}
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}
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// move data nodes over, we're at a leaf node, so we can ignore
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// children
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int i = keyData - node->keyData;;
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for (; i < node->count-1; i++)
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{
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node->keyData[i] = node->keyData[i+1];
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}
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_ClearKeyData(&(node->keyData[--node->count]));
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// merge the nodes from the bottom up which have too few data
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while (node->count < (DATA_PER_NODE/2))
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{
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// if we're not the root
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if (node->parent)
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{
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TreeNode ** child = &(node->parent->children[pos]);
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assert(node->parent->children[pos] == node);
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// check siblings for extra data
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if (pos < node->parent->count &&
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(*(child+1))->count > (DATA_PER_NODE/2))
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{
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child++;
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node->keyData[node->count++] =
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node->parent->keyData[pos];
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node->children[node->count] =
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(*child)->children[0];
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if (node->children[node->count])
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{
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node->children[node->count]->
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parent = node;
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node->children[node->count]->
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parentPos = node->count;
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}
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node->parent->keyData[pos] =
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(*child)->keyData[0];
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int i = 0;
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for(; i < (*child)->count-1; i++)
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{
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(*child)->keyData[i] =
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(*child)->keyData[i+1];
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(*child)->children[i] =
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(*child)->children[i+1];
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if ((*child)->children[i])
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{
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(*child)->children[i]->
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parentPos = i;
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}
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}
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(*child)->children[i] = (*child)->children[i+1];
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if ((*child)->children[i])
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{
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(*child)->children[i]->parentPos = i;
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}
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(*child)->children[i+1] =NULL;
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_ClearKeyData(&((*child)->keyData[i]));
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(*child)->count--;
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}
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else if (pos > 0 &&
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(*(child-1))->count>(DATA_PER_NODE/2))
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{
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child--;
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int i = node->count++;
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for(; i > 0; i--)
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{
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node->keyData[i] = node->keyData[i-1];
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node->children[i+1] = node->children[i];
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if (node->children[i+1])
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{
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node->children[i+1]->parentPos =
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i+1;
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}
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}
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node->children[1] = node->children[0];
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if (node->children[1])
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{
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node->children[1]->parentPos = 1;
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}
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node->keyData[0] = node->parent->keyData[pos-1];
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node->children[0] =
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(*child)->children[(*child)->count];
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if (node->children[0])
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{
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node->children[0]->parent = node;
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node->children[0]->parentPos = 0;
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}
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node->parent->keyData[pos-1] =
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(*child)->keyData[(*child)->count-1];
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||
|
(*child)->children[(*child)->count--] =
|
||
|
NULL;
|
||
|
_ClearKeyData(
|
||
|
&((*child)->keyData[(*child)->count]));
|
||
|
}
|
||
|
// merge with one of our siblings
|
||
|
else
|
||
|
{
|
||
|
if (pos < node->parent->count)
|
||
|
{
|
||
|
child++;
|
||
|
assert(*child);
|
||
|
|
||
|
node->keyData[node->count++] =
|
||
|
node->parent->keyData[pos];
|
||
|
|
||
|
_MergeNodes(node, *child);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
assert(pos > 0);
|
||
|
child--;
|
||
|
assert(*child);
|
||
|
pos--;
|
||
|
|
||
|
(*child)->keyData[(*child)->count++] =
|
||
|
node->parent->keyData[pos];
|
||
|
|
||
|
_MergeNodes(*child, node);
|
||
|
node = *child;
|
||
|
}
|
||
|
|
||
|
int i = pos;
|
||
|
for(; i < node->parent->count-1; i++)
|
||
|
{
|
||
|
node->parent->keyData[i] =
|
||
|
node->parent->keyData[i+1];
|
||
|
node->parent->children[i+1] =
|
||
|
node->parent->children[i+2];
|
||
|
if (node->parent->children[i+1])
|
||
|
{
|
||
|
node->parent->children[i+1]->
|
||
|
parentPos = i+1;
|
||
|
}
|
||
|
}
|
||
|
_ClearKeyData(&(node->parent->keyData[i]));
|
||
|
node->parent->children[i+1] = NULL;
|
||
|
node->parent->count--;
|
||
|
|
||
|
node = node->parent;
|
||
|
pos = node->parentPos;
|
||
|
}
|
||
|
}
|
||
|
// this is a root node
|
||
|
else
|
||
|
{
|
||
|
if (node->count == 0)
|
||
|
{
|
||
|
if (node->children[0])
|
||
|
{
|
||
|
node->children[0]->parent = NULL;
|
||
|
node->children[0]->parentPos = 0;
|
||
|
}
|
||
|
|
||
|
iter->tree->rootNode = node->children[0];
|
||
|
|
||
|
free(node);
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iter->tree->freeKey)
|
||
|
{
|
||
|
iter->tree->freeData(keyDataToFree.key);
|
||
|
}
|
||
|
if (iter->tree->freeData)
|
||
|
{
|
||
|
iter->tree->freeData(keyDataToFree.data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/************************* PUBLIC METHODS ***********************************/
|
||
|
|
||
|
Tree *
|
||
|
MakeTree(TreeCompareKeyFunction compareKey,
|
||
|
TreeFreeFunction freeKey,
|
||
|
TreeFreeFunction freeData)
|
||
|
{
|
||
|
Tree * ret = malloc(sizeof(Tree));
|
||
|
ret->compareKey = compareKey;
|
||
|
ret->freeKey = freeKey;
|
||
|
ret->freeData = freeData;
|
||
|
ret->rootNode = _MakeNode();
|
||
|
ret->size = 0;
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
FreeTree(Tree * tree)
|
||
|
{
|
||
|
assert(tree->rootNode == NULL);
|
||
|
free(tree);
|
||
|
}
|
||
|
|
||
|
int
|
||
|
GetTreeSize(Tree * tree)
|
||
|
{
|
||
|
return tree->size;
|
||
|
}
|
||
|
|
||
|
void SetTreeIteratorToBegin(Tree * tree, TreeIterator * iter)
|
||
|
{
|
||
|
_SetIteratorToRoot(tree, iter);
|
||
|
IncrementTreeIterator(iter);
|
||
|
}
|
||
|
|
||
|
int IsTreeIteratorAtEnd(const TreeIterator * iter)
|
||
|
{
|
||
|
return (iter->node == NULL);
|
||
|
}
|
||
|
|
||
|
void IncrementTreeIterator(TreeIterator * iter)
|
||
|
{
|
||
|
while(iter->node)
|
||
|
{
|
||
|
if (iter->node->children[iter->which])
|
||
|
{
|
||
|
iter->node = iter->node->children[iter->which];
|
||
|
iter->which = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
iter->which++;
|
||
|
}
|
||
|
|
||
|
while (iter->node && iter->which > iter->node->count)
|
||
|
{
|
||
|
TreeNode * childNode = iter->node;
|
||
|
iter->node = childNode->parent;
|
||
|
if (iter->node)
|
||
|
{
|
||
|
for (iter->which = 0;
|
||
|
childNode !=
|
||
|
iter->node->children[iter->which];
|
||
|
iter->which++)
|
||
|
{
|
||
|
assert(iter->which <=
|
||
|
iter->node->count);
|
||
|
}
|
||
|
iter->which++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (iter->node &&
|
||
|
iter->which > 0 && iter->which <= iter->node->count)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TreeKeyData
|
||
|
GetTreeKeyData(TreeIterator * iter)
|
||
|
{
|
||
|
assert(iter->node &&
|
||
|
iter->which > 0 &&
|
||
|
iter->which <= iter->node->count);
|
||
|
return iter->node->keyData[iter->which-1];
|
||
|
}
|
||
|
|
||
|
int
|
||
|
InsertInTree(Tree * tree, void * key, void * data)
|
||
|
{
|
||
|
TreeKeyData keyData = {key, data};
|
||
|
TreeIterator iter;
|
||
|
_SetIteratorToRoot(tree, &iter);
|
||
|
|
||
|
if (_Find(&iter, key))
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
_InsertAt(&iter, keyData);
|
||
|
tree->size++;
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
int
|
||
|
RemoveFromTreeByKey(Tree * tree, void * key)
|
||
|
{
|
||
|
TreeIterator iter;
|
||
|
_SetIteratorToRoot(tree, &iter);
|
||
|
|
||
|
if (_Find(&iter, key))
|
||
|
{
|
||
|
_DeleteAt(&iter);
|
||
|
tree->size--;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
RemoveFromTreeByIterator(Tree * tree, TreeIterator * iter)
|
||
|
{
|
||
|
_DeleteAt(iter);
|
||
|
tree->size--;
|
||
|
}
|
||
|
|
||
|
int
|
||
|
FindInTree(Tree * tree, void * key, TreeIterator * iter)
|
||
|
{
|
||
|
TreeIterator i;
|
||
|
|
||
|
if (iter == NULL)
|
||
|
{
|
||
|
iter = &i;
|
||
|
}
|
||
|
|
||
|
_SetIteratorToRoot(tree, iter);
|
||
|
if (_Find(iter, key))
|
||
|
{
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|