70 lines
1.6 KiB
C++
70 lines
1.6 KiB
C++
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Glue.hxx"
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#include "Manager.hxx"
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#include "IOThread.hxx"
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#include "util/Manual.hxx"
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class NfsGlue {
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NfsManager manager;
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public:
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NfsGlue(EventLoop &_loop)
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:manager(_loop) {}
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~NfsGlue() {
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//assert(open_uri.empty());
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}
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NfsConnection &GetConnection(const char *server, const char *export_name) {
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return manager.GetConnection(server, export_name);
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}
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};
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static Manual<NfsGlue> nfs_glue;
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static unsigned in_use;
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void
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nfs_init()
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{
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if (in_use++ > 0)
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return;
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nfs_glue.Construct(io_thread_get());
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}
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void
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nfs_finish()
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{
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assert(in_use > 0);
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if (--in_use > 0)
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return;
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nfs_glue.Destruct();
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}
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NfsConnection &
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nfs_get_connection(const char *server, const char *export_name)
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{
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return nfs_glue->GetConnection(server, export_name);
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}
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