mpd/src/db/update/Service.cxx

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/*
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* Copyright 2003-2018 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "Service.hxx"
#include "Walk.hxx"
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#include "UpdateDomain.hxx"
#include "db/DatabaseListener.hxx"
#include "db/DatabaseLock.hxx"
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#include "db/plugins/simple/SimpleDatabasePlugin.hxx"
#include "db/plugins/simple/Directory.hxx"
#include "storage/CompositeStorage.hxx"
#include "protocol/Ack.hxx"
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#include "Idle.hxx"
#include "Log.hxx"
#include "thread/Thread.hxx"
#include "thread/Name.hxx"
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#include "thread/Util.hxx"
#ifndef NDEBUG
#include "event/Loop.hxx"
#endif
#include <assert.h>
UpdateService::UpdateService(const ConfigData &_config,
EventLoop &_loop, SimpleDatabase &_db,
CompositeStorage &_storage,
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DatabaseListener &_listener)
:config(_config),
defer(_loop, BIND_THIS_METHOD(RunDeferred)),
db(_db), storage(_storage),
listener(_listener),
update_thread(BIND_THIS_METHOD(Task))
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{
}
UpdateService::~UpdateService()
{
CancelAllAsync();
if (update_thread.IsDefined())
update_thread.Join();
}
void
UpdateService::CancelAllAsync()
{
assert(GetEventLoop().IsInside());
queue.Clear();
if (walk != nullptr)
walk->Cancel();
}
void
UpdateService::CancelMount(const char *uri)
{
/* determine which (mounted) database will be updated and what
storage will be scanned */
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Directory::LookupResult lr;
{
const ScopeDatabaseLock protect;
lr = db.GetRoot().LookupDirectory(uri);
}
if (!lr.directory->IsMount())
return;
bool cancel_current = false;
Storage *storage2 = storage.GetMount(uri);
if (storage2 != nullptr) {
queue.Erase(*storage2);
cancel_current = next.IsDefined() && next.storage == storage2;
}
if (auto *db2 = dynamic_cast<SimpleDatabase *>(lr.directory->mounted_database.get())) {
queue.Erase(*db2);
cancel_current |= next.IsDefined() && next.db == db2;
}
if (cancel_current && walk != nullptr) {
walk->Cancel();
if (update_thread.IsDefined())
update_thread.Join();
}
}
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inline void
UpdateService::Task()
{
assert(walk != nullptr);
SetThreadName("update");
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if (!next.path_utf8.empty())
FormatDebug(update_domain, "starting: %s",
next.path_utf8.c_str());
else
LogDebug(update_domain, "starting");
SetThreadIdlePriority();
modified = walk->Walk(next.db->GetRoot(), next.path_utf8.c_str(),
next.discard);
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if (modified || !next.db->FileExists()) {
try {
next.db->Save();
} catch (const std::exception &e) {
LogError(e, "Failed to save database");
}
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}
if (!next.path_utf8.empty())
FormatDebug(update_domain, "finished: %s",
next.path_utf8.c_str());
else
LogDebug(update_domain, "finished");
defer.Schedule();
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}
void
UpdateService::StartThread(UpdateQueueItem &&i)
{
assert(GetEventLoop().IsInside());
assert(walk == nullptr);
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modified = false;
next = std::move(i);
walk = std::make_unique<UpdateWalk>(config, GetEventLoop(), listener,
*next.storage);
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update_thread.Start();
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FormatDebug(update_domain,
"spawned thread for update job id %i", next.id);
}
unsigned
UpdateService::GenerateId()
{
unsigned id = update_task_id + 1;
if (id > update_task_id_max)
id = 1;
return id;
}
unsigned
UpdateService::Enqueue(const char *path, bool discard)
{
assert(GetEventLoop().IsInside());
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/* determine which (mounted) database will be updated and what
storage will be scanned */
SimpleDatabase *db2;
Storage *storage2;
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Directory::LookupResult lr;
{
const ScopeDatabaseLock protect;
lr = db.GetRoot().LookupDirectory(path);
}
if (lr.directory->IsMount()) {
/* follow the mountpoint, update the mounted
database */
db2 = dynamic_cast<SimpleDatabase *>(lr.directory->mounted_database.get());
if (db2 == nullptr)
throw std::runtime_error("Cannot update this type of database");
if (lr.uri == nullptr) {
storage2 = storage.GetMount(path);
path = "";
} else {
assert(lr.uri > path);
assert(lr.uri < path + strlen(path));
assert(lr.uri[-1] == '/');
const std::string mountpoint(path, lr.uri - 1);
storage2 = storage.GetMount(mountpoint.c_str());
path = lr.uri;
}
} else {
/* use the "root" database/storage */
db2 = &db;
storage2 = storage.GetMount("");
}
if (storage2 == nullptr)
/* no storage found at this mount point - should not
happen */
throw std::runtime_error("No storage at this path");
if (walk != nullptr) {
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const unsigned id = GenerateId();
if (!queue.Push(*db2, *storage2, path, discard, id))
throw ProtocolError(ACK_ERROR_UPDATE_ALREADY,
"Update queue is full");
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update_task_id = id;
return id;
}
const unsigned id = update_task_id = GenerateId();
StartThread(UpdateQueueItem(*db2, *storage2, path, discard, id));
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idle_add(IDLE_UPDATE);
return id;
}
/**
* Called in the main thread after the database update is finished.
*/
void
UpdateService::RunDeferred() noexcept
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{
assert(next.IsDefined());
assert(walk != nullptr);
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/* wait for thread to finish only if it wasn't cancelled by
CancelMount() */
if (update_thread.IsDefined())
update_thread.Join();
walk.reset();
next.Clear();
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idle_add(IDLE_UPDATE);
if (modified)
/* send "idle" events */
listener.OnDatabaseModified();
auto i = queue.Pop();
if (i.IsDefined()) {
/* schedule the next path */
StartThread(std::move(i));
}
}