mpd/src/PlaylistPrint.cxx

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/*
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* Copyright 2003-2022 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "PlaylistPrint.hxx"
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#include "PlaylistFile.hxx"
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#include "PlaylistError.hxx"
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#include "queue/Playlist.hxx"
#include "queue/Print.hxx"
#include "protocol/RangeArg.hxx"
#define SONG_FILE "file: "
#define SONG_TIME "Time: "
void
playlist_print_uris(Response &r, const playlist &playlist)
{
const Queue &queue = playlist.queue;
queue_print_uris(r, queue, 0, queue.GetLength());
}
void
playlist_print_info(Response &r, const playlist &playlist, RangeArg range)
{
const Queue &queue = playlist.queue;
if (!range.CheckClip(queue.GetLength()))
throw PlaylistError::BadRange();
if (range.IsEmpty())
return;
queue_print_info(r, queue, range.start, range.end);
}
void
playlist_print_id(Response &r, const playlist &playlist,
unsigned id)
{
int position;
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position = playlist.queue.IdToPosition(id);
if (position < 0)
/* no such song */
throw PlaylistError::NoSuchSong();
playlist_print_info(r, playlist, {unsigned(position), position + 1U});
}
bool
playlist_print_current(Response &r, const playlist &playlist)
{
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int current_position = playlist.GetCurrentPosition();
if (current_position < 0)
return false;
queue_print_info(r, playlist.queue,
current_position, current_position + 1);
return true;
}
void
playlist_print_find(Response &r, const playlist &playlist,
const QueueSelection &selection)
{
PrintQueue(r, playlist.queue, selection);
}
void
playlist_print_changes_info(Response &r, const playlist &playlist,
uint32_t version,
RangeArg range)
{
const Queue &queue = playlist.queue;
range.ClipRelaxed(queue.GetLength());
queue_print_changes_info(r, queue, version,
range.start, range.end);
}
void
playlist_print_changes_position(Response &r,
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const playlist &playlist,
uint32_t version,
RangeArg range)
{
const Queue &queue = playlist.queue;
range.ClipRelaxed(queue.GetLength());
queue_print_changes_position(r, playlist.queue, version,
range.start, range.end);
}