mpd/src/fs/Path.cxx

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/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
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#include "fs/Path.hxx"
#include "conf.h"
#include "mpd_error.h"
#include "gcc.h"
#include <glib.h>
#include <assert.h>
#include <string.h>
#ifdef G_OS_WIN32
#include <windows.h> // for GetACP()
#include <stdio.h> // for sprintf()
#endif
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#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "path"
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/**
* Maximal number of bytes required to represent path name in UTF-8
* (including nul-terminator).
* This value is a rought estimate of upper bound.
* It's based on path name limit in bytes (MPD_PATH_MAX)
* and assumption that some weird encoding could represent some UTF-8 4 byte
* sequences with single byte.
*/
#define MPD_PATH_MAX_UTF8 ((MPD_PATH_MAX - 1) * 4 + 1)
static char *fs_charset;
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std::string Path::ToUTF8() const
{
if (value == nullptr)
return std::string();
char *path_utf8 = fs_charset_to_utf8(value);
if (path_utf8 == nullptr)
return std::string();
std::string result = value;
g_free(path_utf8);
return value;
}
char *
fs_charset_to_utf8(const char *path_fs)
{
return g_convert(path_fs, -1,
"utf-8", fs_charset,
NULL, NULL, NULL);
}
char *
utf8_to_fs_charset(const char *path_utf8)
{
gchar *p;
p = g_convert(path_utf8, -1,
fs_charset, "utf-8",
NULL, NULL, NULL);
if (p == NULL)
/* fall back to UTF-8 */
p = g_strdup(path_utf8);
return p;
}
gcc_pure
static bool
IsSupportedCharset(const char *charset)
{
/* convert a space to check if the charset is valid */
char *test = g_convert(" ", 1, charset, "UTF-8", NULL, NULL, NULL);
if (test == NULL)
return false;
g_free(test);
return true;
}
static void
path_set_fs_charset(const char *charset)
{
assert(charset != NULL);
if (!IsSupportedCharset(charset))
MPD_ERROR("invalid filesystem charset: %s", charset);
g_free(fs_charset);
fs_charset = g_strdup(charset);
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g_debug("path_set_fs_charset: fs charset is: %s", fs_charset);
}
const char *path_get_fs_charset(void)
{
return fs_charset;
}
void path_global_init(void)
{
const char *charset = NULL;
charset = config_get_string(CONF_FS_CHARSET, NULL);
if (charset == NULL) {
#ifndef G_OS_WIN32
const gchar **encodings;
g_get_filename_charsets(&encodings);
if (encodings[0] != NULL && *encodings[0] != '\0')
charset = encodings[0];
#else /* G_OS_WIN32 */
/* Glib claims that file system encoding is always utf-8
* on native Win32 (i.e. not Cygwin).
* However this is true only if <gstdio.h> helpers are used.
* MPD uses regular <stdio.h> functions.
* Those functions use encoding determined by GetACP(). */
static char win_charset[13];
sprintf(win_charset, "cp%u", GetACP());
charset = win_charset;
#endif
}
if (charset) {
path_set_fs_charset(charset);
} else {
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g_message("setting filesystem charset to ISO-8859-1");
path_set_fs_charset("ISO-8859-1");
}
}
void path_global_finish(void)
{
g_free(fs_charset);
}