mpd/src/net/SocketUtil.cxx

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/*
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* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
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#include "SocketUtil.hxx"
#include "SocketAddress.hxx"
#include "SocketError.hxx"
#include "UniqueSocketDescriptor.hxx"
UniqueSocketDescriptor
socket_bind_listen(int domain, int type, int protocol,
SocketAddress address,
int backlog)
{
UniqueSocketDescriptor fd;
if (!fd.CreateNonBlock(domain, type, protocol))
throw MakeSocketError("Failed to create socket");
if (!fd.SetReuseAddress())
throw MakeSocketError("setsockopt() failed");
if (!fd.Bind(address))
throw MakeSocketError("Failed to bind socket");
if (!fd.Listen(backlog))
throw MakeSocketError("Failed to listen on socket");
#if defined(HAVE_STRUCT_UCRED) && defined(SO_PASSCRED)
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const int pass_cred = 1;
setsockopt(fd.Get(), SOL_SOCKET, SO_PASSCRED,
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(const char *) &pass_cred, sizeof(pass_cred));
#endif
return fd;
}