2020-09-14 18:40:56 +02:00
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from random import randint
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class multiplicationGame:
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def __init__(self, min, max, tries):
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self.min = min
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self.max = max
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self.tries = tries
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self.updateProblem()
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def generateNewMultiplicationProblem(self) -> (int, int):
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number = lambda: randint(self.min, self.max)
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self.currentProblem = (number(), number())
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def updateProblem(self):
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self.generateNewMultiplicationProblem()
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self.currentTries = self.tries
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def userWantsNewQuestion(self) -> bool:
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while True:
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answer = input(
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'Er det ønskelig med flere spørsmål? Skriv 1 for ja og 0 for nei: ')
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if answer in ['1', '0']:
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return bool(int(answer))
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else:
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print('Skriv 1 for ja og 0 for nei')
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def checkIfUserWantsNewQuestion(self):
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if not self.userWantsNewQuestion():
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exit(0)
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2020-09-15 11:20:53 +02:00
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print()
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2020-09-14 18:40:56 +02:00
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def wrongAnswer(self):
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self.currentTries -= 1
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if self.currentTries == 0:
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print(
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'Dessverre klarte du ikke dette regnestykket, men vent så får du et nytt et:)'
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)
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self.checkIfUserWantsNewQuestion()
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self.updateProblem()
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else:
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print(f'Dessverre ikke riktig. Du har {self.currentTries} forsøk igjen.')
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def correctAnswer(self):
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print('Gratulerer, det er helt riktig!')
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self.checkIfUserWantsNewQuestion()
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self.updateProblem()
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def update(self):
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answer = int(input(f'Hva blir {self.currentProblem[0]} * {self.currentProblem[1]}? '))
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if answer == self.currentProblem[0] * self.currentProblem[1]:
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self.correctAnswer()
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else:
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self.wrongAnswer()
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def loop(self):
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while True:
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self.update()
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if __name__ == "__main__":
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game = multiplicationGame(min=0, max=10, tries=3)
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game.loop()
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