20 lines
388 B
C++
20 lines
388 B
C++
#include "staticcam.h"
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StaticCam::StaticCam(char *filename)
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: Camera()
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{
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loaded = SDL_LoadBMP(filename);
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init(loaded->w, loaded->h);
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SDL_CreateRGBSurface(SDL_SWSURFACE, loaded->w, loaded->h, 8, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
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}
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StaticCam::~StaticCam( void )
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{
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SDL_FreeSurface(loaded);
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}
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void StaticCam::update( void )
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{
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SDL_BlitSurface(loaded, 0, pixels, 0);
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}
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