#ifndef _STATE_H_ #define _STATE_H_ #include "settings.h" #include #include #include "image.h" /** * Describes the current state of a go board. */ class State { public: /** * Standard constructor */ State( void ); virtual ~State( void ); void setSize(int size) { State::size = size; } void printState( void ); static State generateState( SDL_Surface *board, Settings settings); /* * Get the image point corresponding to board position (i, j) using * settings s. */ static point positionPoint(int i, int j, Settings s); private: /** * The size of the board, e.g. 19x19, 13x13 etc. */ static int size; /** * array describing the board situation */ type *board; }; #endif /* ifndef _STATE_H_ */