Added image library and threshold function. Moved pixel access defines from state to image class.
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2b39f792a1
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7d7e61fe28
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@ -5,6 +5,7 @@ set(AIGO_SRCS
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quickcam.cpp
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settings.cpp
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state.cpp
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image.cpp
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)
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#find SDL and its related libraries
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@ -0,0 +1,19 @@
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#include "image.h"
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namespace Image
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{
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void threshold(SDL_Surface *image, int lowerBound, int upperBound)
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{
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int x, y;
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for (int i = 0; i < image->w * image->h; ++i)
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{
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int gray = GRAY(((uint32_t*)image->pixels)[i]);
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if (gray > lowerBound && gray < upperBound)
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((uint32_t*)image->pixels)[i] = 0xffffffff;
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else
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((uint32_t*)image->pixels)[i] = 0xff000000;
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//gray | (gray << 8) | (gray << 16);
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}
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}
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}
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@ -0,0 +1,28 @@
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#ifndef _IMAGE_H_
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#define _IMAGE_H_
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#include <SDL/SDL.h>
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// get pixel/something in array p of size w*h
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#define PX_(p, x, y, w, h) ((p)[(x)+(y)*(w)])
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// get pixel in SDL_Surface i
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#define PX(i,x,y) (PX_((uint32_t*)(i)->pixels, (x), (y), (i)->w, (i)->h))
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// get color components of pixel value. should probably be done in a nicer way
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#define PXR(px) ((px) & 0xff)
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#define PXG(px) (((px) & 0xff00) >> 8)
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#define PXB(px) (((px) & 0xff0000) >> 16)
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//get the grayscale value of the pixel
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#define GRAY(px) ((PXR(px) + PXG(px) + PXB(px)) / 3)
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// iterate over SDL_Surface s with variables x, y
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#define iter_pixels(s,x,y) for (x = 0; x < s->w; x++) for (y = 0; y < s->h; y++)
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namespace Image
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{
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void threshold(SDL_Surface *image, int lowerBound, int upperBound);
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}
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#endif /* ifndef _IMAGE_H_ */
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12
lib/state.h
12
lib/state.h
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@ -4,17 +4,7 @@
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#include "settings.h"
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#include <SDL/SDL.h>
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#include <stdint.h>
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// get pixel/something in array p of size w*h
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#define PX_(p, x, y, w, h) ((p)[(x)+(y)*(w)])
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// get pixel in SDL_Surface i
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#define PX(i,x,y) (PX_((uint32_t*)(i)->pixels, (x), (y), (i)->w, (i)->h))
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// get color components of pixel value. should probably be done in a nicer way
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#define PXR(px) ((px) & 0xff)
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#define PXG(px) (((px) & 0xff00) >> 8)
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#define PXB(px) (((px) & 0xff0000) >> 16)
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// iterate over SDL_Surface s with variables x, y
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#define iter_pixels(s,x,y) for (x = 0; x < s->w; x++) for (y = 0; y < s->h; y++)
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#include "image.h"
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/**
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@ -1,6 +1,7 @@
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#include "aigoqt.h"
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#include <QtDebug>
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#include <state.h>
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#include "image.h"
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AigoQt::AigoQt(QWidget *parent)
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: QMainWindow(parent)
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@ -9,8 +10,8 @@ AigoQt::AigoQt(QWidget *parent)
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cam = new Quickcam("/dev/video0");
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timer = new QTimer(this);
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connect(timer, SIGNAL(timeout()), this, SLOT(on_buttonDrawPoints_clicked()));
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timer->start(200);
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connect(timer, SIGNAL(timeout()), this, SLOT(updateImage()));
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timer->start(10);
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}
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@ -23,6 +24,7 @@ void AigoQt::updateImage( void )
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{
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cam->update();
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SDL_Surface *s = cam->getSurface();
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Image::threshold(s, sliderBlack->value(), sliderWhite->value());
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image->setPixmap(QPixmap::fromImage(QImage((uchar*)s->pixels, s->w, s->h, QImage::Format_RGB32)));
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on_buttonGenerateState_clicked();
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}
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