22 lines
653 B
CMake
22 lines
653 B
CMake
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project(EVERYTHING)
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set(dgl_DIR dgl)
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get_filename_component(dgl_ABSOLUTE ${dgl_DIR} ABSOLUTE)
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add_subdirectory(${dgl_ABSOLUTE})
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set(effector_DIR effector)
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get_filename_component(effector_ABSOLUTE ${effector_DIR} ABSOLUTE)
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add_subdirectory(${effector_ABSOLUTE})
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set(prods_DIR prods)
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get_filename_component(prods_ABSOLUTE ${prods_DIR} ABSOLUTE)
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add_subdirectory(${prods_ABSOLUTE})
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#set(editor_DIR editor)
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#get_filename_component(editor_ABSOLUTE ${editor_DIR} ABSOLUTE)
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#add_subdirectory(${editor_ABSOLUTE})
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set(shadertest_DIR shadertest)
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get_filename_component(shadertest_ABSOLUTE ${shadertest_DIR} ABSOLUTE)
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add_subdirectory(${shadertest_ABSOLUTE})
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