[gd_scene load_steps=3 format=3 uid="uid://csqaw6y03bohh"]

[ext_resource type="Script" uid="uid://2gkeyxrjxt1b" path="res://rocket_projectile.gd" id="1_7grw8"]

[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_7grw8"]
particle_flag_disable_z = true
inherit_velocity_ratio = 5.035
direction = Vector3(0.005, 1, 0)
spread = 30.0
flatness = 0.115
initial_velocity_min = 170.59
initial_velocity_max = 170.59
gravity = Vector3(0, 98, 0)
scale_min = 5.0
scale_max = 10.0
color = Color(0.61, 0.61, 0.61, 1)

[node name="RocketProjectile" type="Node2D"]
script = ExtResource("1_7grw8")

[node name="Sprite2D" type="Sprite2D" parent="."]

[node name="GPUParticles2D" type="GPUParticles2D" parent="Sprite2D"]
process_material = SubResource("ParticleProcessMaterial_7grw8")

[node name="Area2D" type="Area2D" parent="."]

[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]

[node name="Timer" type="Timer" parent="."]
wait_time = 2.0
one_shot = true
autostart = true

[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
