[gd_scene load_steps=4 format=3 uid="uid://2fmcxd2b8ff3"]

[ext_resource type="Texture2D" uid="uid://dg6dkalarcq2w" path="res://assets/Cursor_projectile_symbol.png" id="1_g08wh"]
[ext_resource type="Script" uid="uid://bmms1edsh26dp" path="res://CardInjects/CursorGun/cursor_bullet.gd" id="1_ln2dr"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_g08wh"]
size = Vector2(226, 168)

[node name="CursorBullet" type="Area2D"]
scale = Vector2(0.1, 0.1)
collision_layer = 31
collision_mask = 31
script = ExtResource("1_ln2dr")
speed = 2000

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_g08wh")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-11, -2)
shape = SubResource("RectangleShape2D_g08wh")

[node name="Timer" type="Timer" parent="."]
wait_time = 5.0
one_shot = true
autostart = true

[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
