Initial release

This commit is contained in:
bartvbl
2019-02-04 18:32:08 +01:00
commit a430863701
35 changed files with 1925 additions and 0 deletions

29
src/sceneGraph.cpp Normal file
View File

@@ -0,0 +1,29 @@
#include "sceneGraph.hpp"
#include <iostream>
SceneNode* createSceneNode() {
return new SceneNode();
}
// Add a child node to its parent's list of children
void addChild(SceneNode* parent, SceneNode* child) {
parent->children.push_back(child);
}
// Pretty prints the current values of a SceneNode instance to stdout
void printNode(SceneNode* node) {
printf(
"SceneNode {\n"
" Child count: %i\n"
" Rotation: (%f, %f, %f)\n"
" Location: (%f, %f, %f)\n"
" Reference point: (%f, %f, %f)\n"
" VAO ID: %i\n"
"}\n",
int(node->children.size()),
node->rotation.x, node->rotation.y, node->rotation.z,
node->position.x, node->position.y, node->position.z,
node->referencePoint.x, node->referencePoint.y, node->referencePoint.z,
node->vertexArrayObjectID);
}