diff --git a/src/gamelogic.cpp b/src/gamelogic.cpp index 5b8c282..8f24f26 100644 --- a/src/gamelogic.cpp +++ b/src/gamelogic.cpp @@ -18,9 +18,6 @@ #define GLM_ENABLE_EXPERIMENTAL #include -#include "utilities/imageLoader.hpp" -#include "utilities/glfont.h" - enum KeyFrameAction { BOTTOM, TOP }; diff --git a/src/program.cpp b/src/program.cpp index 2256a69..54b56eb 100644 --- a/src/program.cpp +++ b/src/program.cpp @@ -27,10 +27,6 @@ void runProgram(GLFWwindow* window, CommandLineOptions options) // Disable built-in dithering glDisable(GL_DITHER); - // Enable transparency - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - // Set default colour after clearing the colour buffer glClearColor(0.3f, 0.5f, 0.8f, 1.0f);