From 73de6b6dccf69d6bfda999f98919151491a56e6e Mon Sep 17 00:00:00 2001 From: Fredrik Robertsen Date: Thu, 29 Jan 2026 19:28:05 +0100 Subject: [PATCH] dithering! that was easy --- res/shaders/simple.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/res/shaders/simple.frag b/res/shaders/simple.frag index a2f9502..f1db30e 100644 --- a/res/shaders/simple.frag +++ b/res/shaders/simple.frag @@ -48,5 +48,5 @@ void main() result += attenuation * (diffuse + specular) * objectColor; } - color = vec4(result, 1.0); + color = vec4(result + dither(textureCoordinates), 1.0); }