diff --git a/gloom-rs/shaders/simple.vert b/gloom-rs/shaders/simple.vert index f0f93a3..564a851 100644 --- a/gloom-rs/shaders/simple.vert +++ b/gloom-rs/shaders/simple.vert @@ -5,7 +5,7 @@ layout(location=1) in vec4 vertex_colors; out vec4 fragment_colors; // this matrix mirrors over the x-axis and the y-axis simultaneously -uniform mat4 flip = mat4( +const mat4 flip = mat4( vec4(-1.0f, 0.0f, 0.0f, 0.0f), // column 0 vec4( 0.0f, -1.0f, 0.0f, 0.0f), // column 1 vec4( 0.0f, 0.0f, 1.0f, 0.0f), // column 2