Files
mercury/src/main.rs
2021-01-04 12:24:37 +01:00

88 lines
2.1 KiB
Rust

mod azul;
use azul::*;
use rand::prelude::*;
fn main() -> Result<(), &'static str> {
let mut g_rng = StdRng::seed_from_u64(42);
for _ in 0..10000 {
let rng = match StdRng::from_rng(&mut g_rng) {
Ok(r) => r,
Err(e) => {
println!("error! {:?}", e);
break;
}
};
run(rng)?;
}
Ok(())
}
fn run(rng: StdRng) -> Result<(), &'static str> {
let mut game = Game::new(2, rng)?;
game.fill()?;
let mut all_err = false;
while !all_err {
//println!("{:#?}", game);
all_err = true;
let mut game_move:Option<GameMove> = Some(GameMove::default());
while let Some(mut i) = game_move {
match game.do_move(i) {
Err(e) => {
//println!("{:?}: {}", i, e);
game_move = i.next();
},
Ok(g) => {
//println!("{:?}", i);
game = g;
all_err = false;
break;
}
}
}
}
Ok(())
}
impl Iterator for Tile {
type Item = Tile;
fn next(&mut self) -> Option<Tile>{
match *self {
Tile::Start => None,
Tile::Blue => Some(Tile::Yellow),
Tile::Yellow => Some(Tile::Red),
Tile::Red => Some(Tile::Black),
Tile::Black => Some(Tile::Teal),
Tile::Teal => None
}
}
}
impl Iterator for GameMove {
type Item = GameMove;
fn next(&mut self) -> Option<GameMove> {
let mut factory = self.0 + 1;
let mut _tile = Some(self.1);
let mut pattern = self.2;
if factory > 9 {
factory = 0;
_tile = _tile.unwrap().next();
};
let tile = match _tile {
None => {
match pattern {
6 => pattern = 0,
0 => return None,
_ => pattern = pattern + 1
};
Tile::Blue
},
Some(x) => x
};
Some(GameMove(factory, tile, pattern))
}
}