diff --git a/growth/hand.gd b/growth/hand.gd index 88cdd8d..4e5bd62 100644 --- a/growth/hand.gd +++ b/growth/hand.gd @@ -40,7 +40,7 @@ func play_card(): if active_card_index >= 0 and active_card_index < slots.size(): var card = slots[active_card_index].get_node("Card") card.activate(get_node(world), get_node(player)); - if card.ammo <= 0: + if card.get_ammo() <= 0: discard(false);