From d572c6c4333db77bbdc6d953622048c0fb73cdba Mon Sep 17 00:00:00 2001 From: SondreElg Date: Sun, 5 Oct 2025 01:31:26 +0200 Subject: [PATCH] polish camera and viewport --- growth/player.gd | 2 +- growth/project.godot | 5 +++++ 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/growth/player.gd b/growth/player.gd index 9e1fe28..14fcd0a 100644 --- a/growth/player.gd +++ b/growth/player.gd @@ -50,7 +50,7 @@ func update_target_coords(): func update_camera_position(): if not camera: return; - var camera_target = (target - screen_size / 2) / 4 + var camera_target = (target - screen_size / 2) / 2 camera.position = camera.position.lerp(camera_target, 0.1) func charge(): diff --git a/growth/project.godot b/growth/project.godot index b674a6e..51a0f7a 100644 --- a/growth/project.godot +++ b/growth/project.godot @@ -15,6 +15,11 @@ run/main_scene="uid://c5qbqj52kr0aw" config/features=PackedStringArray("4.5", "GL Compatibility") config/icon="res://icon.svg" +[display] + +window/size/viewport_width=1600 +window/size/viewport_height=900 + [input] move_left={