work units
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81
src/workunit.rs
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81
src/workunit.rs
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use std::path::PathBuf;
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#[derive(Default, Debug)]
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pub struct WUnit {
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file_name: PathBuf,
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priority: u16,
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length: u32,
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options: EOptions,
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status: EStatus
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}
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#[derive(Debug)]
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struct EOptions {
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mode: EMode,
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resolution: Resolution,
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color_depth: EColorDepth,
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enable_fwd_keyframe: bool,
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kf_min_dist: Option<u16>,
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kf_max_dist: Option<u16>,
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two_pass: bool,
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speed: u8
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}
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impl Default for EOptions {
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fn default() -> Self {
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EOptions{
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mode: EMode::default(),
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resolution: Resolution::default(),
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color_depth: EColorDepth::default(),
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enable_fwd_keyframe: true,
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kf_min_dist: Option::default(),
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kf_max_dist: Option::default(),
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two_pass: false,
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speed: 3
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}
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}
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}
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#[derive(Debug)]
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enum EMode {
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// Quality (CRF), Constrained Quality, Variable Bitrate, Constant Bitrate
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Q(u8),
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CQ(u8),
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VBR(u32),
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CBR(u32)
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}
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impl Default for EMode {
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fn default() -> Self {
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EMode::Q(30)
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}
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}
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#[derive(Default, Debug)]
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struct Resolution {
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width: Option<u16>,
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height: Option<u16>
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}
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#[derive(Debug)]
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enum EColorDepth {
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Eight = 8,
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Ten = 10,
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Twelve = 12
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}
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impl Default for EColorDepth {
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fn default() -> Self {
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EColorDepth::Ten
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}
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}
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#[derive(Debug)]
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enum EStatus {
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Queued,
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Reserved,
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Completed
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}
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impl Default for EStatus {
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fn default() -> Self {
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EStatus::Queued
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}
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}
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