From eeb4e95217695c4822164e24ec586c7009738588 Mon Sep 17 00:00:00 2001 From: Adrian G L Date: Thu, 2 Oct 2025 13:30:32 +0200 Subject: [PATCH] fix: declare vPosition input in fragment shader to prevent panic --- shaders/simple.frag | 1 + 1 file changed, 1 insertion(+) diff --git a/shaders/simple.frag b/shaders/simple.frag index 6b6291f..daab36e 100644 --- a/shaders/simple.frag +++ b/shaders/simple.frag @@ -3,6 +3,7 @@ layout(location = 0) out vec4 color; in vec4 vColor; in vec3 vNormal; +in vec3 vPosition; void main() { vec3 lightDirection = normalize(vec3(0.8, -0.5, 0.6));