From ebaf03237e77b2ab06865d4fcf05f93195631a2a Mon Sep 17 00:00:00 2001 From: Adrian G L Date: Thu, 2 Oct 2025 00:48:03 +0200 Subject: [PATCH] refactor: remove moving triangles and related draw calls from main.rs --- src/main.rs | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/main.rs b/src/main.rs index 9fe57e3..24ba591 100644 --- a/src/main.rs +++ b/src/main.rs @@ -224,7 +224,6 @@ fn main() { - let my_vao = unsafe { create_vao(&vertices, &colors, &indices) }; let billboard_vertices = vec![ -0.5, -0.5, 0.0, @@ -389,13 +388,6 @@ fn main() { // final transform: Projection * View * Model let transform: glm::Mat4 = projection * view * model; gl::UniformMatrix4fv(transform_loc, 1, gl::FALSE, transform.as_ptr()); - gl::BindVertexArray(my_vao); - gl::DrawElements( - gl::TRIANGLES, - indices.len() as i32, - gl::UNSIGNED_INT, - std::ptr::null(), - ); // Draw the lunar terrain let model_terrain: glm::Mat4 = glm::identity();