diff --git a/shaders/simple.vert b/shaders/simple.vert index 2a10ade..7dad78c 100644 --- a/shaders/simple.vert +++ b/shaders/simple.vert @@ -3,17 +3,9 @@ in layout(location=0) vec3 position; in layout(location=1) vec4 aColor; out vec4 vColor; - -mat4 transform; +uniform mat4 transform; void main() { - transform = mat4( - 1.0, 0.0, 0.0, 0.0, - 0.0, 1.0, 0.0, 0.0, - 0.0, 0.0, 1.0, 0.0, - 0.0, 0.0, 0.0, 1.0 - ); - gl_Position = transform * vec4(position, 1.0f); vColor = aColor; }