checkerboard pattern
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@@ -169,7 +169,7 @@ fn main() {
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// == // Set up your VAO around here
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let vertices = vec![-0.6, -0.6, 0., 0.6, -0.6, 0., 0., 0.6, 0.];
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let indices = vec![1, 0, 2];
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let indices = vec![0, 1, 2];
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let my_vao = unsafe { create_vao(&vertices, &indices) };
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// == // Set up your shaders here
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