diff --git a/shaders/simple.vert b/shaders/simple.vert index 7dad78c..7eb80e9 100644 --- a/shaders/simple.vert +++ b/shaders/simple.vert @@ -3,7 +3,7 @@ in layout(location=0) vec3 position; in layout(location=1) vec4 aColor; out vec4 vColor; -uniform mat4 transform; +layout(location = 0) uniform mat4 transform; void main() { gl_Position = transform * vec4(position, 1.0f);