246 lines
8.6 KiB
C
246 lines
8.6 KiB
C
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/***************************************************************************
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tokenize.h
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Common definitions and macros for tokenizing definitions.
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Copyright Nicola Salmoria and the MAME Team.
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Visit http://mamedev.org for licensing and usage restrictions.
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***************************************************************************/
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#pragma once
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#ifndef __TOKENIZE_H__
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#define __TOKENIZE_H__
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/***************************************************************************
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CONSTANTS
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***************************************************************************/
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/* tokens per item */
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#define TOKENS_PER_PTR (1)
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#define TOKENS_PER_UINT32 (1)
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#define TOKENS_PER_UINT64 (8 / sizeof(FPTR))
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#define TOKENS_PER_ATTOTIME (TOKENS_PER_UINT32 + TOKENS_PER_UINT64)
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/***************************************************************************
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MACROS
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***************************************************************************/
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/* include this at the top of your union to get the standard fields */
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#define TOKEN_COMMON_FIELDS \
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FPTR i; \
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const char * stringptr; \
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const void * voidptr; \
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const UINT8 * ui8ptr; \
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const INT8 * i8ptr; \
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const UINT16 * ui16ptr; \
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const INT16 * i16ptr; \
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const UINT32 * ui32ptr; \
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const INT32 * i32ptr; \
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const UINT64 * ui64ptr; \
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const INT64 * i64ptr; \
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/* ----- compile-time token generation macros ----- */
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/* GCC and C99 compilers can use designated initializers for type safety */
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#if (defined(__GNUC__) && (__GNUC__ >= 3)) || (defined(_STDC_VERSION__) && (__STDC_VERSION__ >= 199901L))
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#define TOKEN_VALUE(field,a) { .field = (a) }
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#else
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#define TOKEN_VALUE(field,a) { (FPTR)(a) }
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#endif
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/* token output primitives */
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/* note that regardless of the endianness, UINT64s are packed LSW first */
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#define TOKEN_PTR(field,p) TOKEN_VALUE(field, p)
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#define TOKEN_STRING(p) TOKEN_VALUE(stringptr, p)
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#define TOKEN_UINT32(a) TOKEN_VALUE(i, a)
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#ifdef PTR64
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#define TOKEN_UINT64(a) TOKEN_VALUE(i, a)
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#else
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#define TOKEN_UINT64(a) TOKEN_VALUE(i, (UINT32)(a)), TOKEN_VALUE(i, (UINT32)((a) >> 32))
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#endif
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/* mask a value to a fixed number of bits and then shift it */
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#define SHIFT_AND_MASK32(val, bits, shift) (((UINT32)(val) & ((1 << (bits)) - 1)) << (shift))
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#define SHIFT_AND_MASK64(val, bits, shift) (((UINT64)(val) & (((UINT64)1 << (bits)) - 1)) << (shift))
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/* 32-bit integer packing */
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#define TOKEN_UINT32_PACK1(val1, bits1) \
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TOKEN_UINT32(SHIFT_AND_MASK32((val1), (bits1), 0))
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#define TOKEN_UINT32_PACK2(val1, bits1, val2, bits2) \
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TOKEN_UINT32(SHIFT_AND_MASK32((val1), (bits1), 0) | \
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SHIFT_AND_MASK32((val2), (bits2), (bits1)))
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#define TOKEN_UINT32_PACK3(val1, bits1, val2, bits2, val3, bits3) \
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TOKEN_UINT32(SHIFT_AND_MASK32((val1), (bits1), 0) | \
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SHIFT_AND_MASK32((val2), (bits2), (bits1)) | \
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SHIFT_AND_MASK32((val3), (bits3), (bits1)+(bits2)))
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#define TOKEN_UINT32_PACK4(val1, bits1, val2, bits2, val3, bits3, val4, bits4) \
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TOKEN_UINT32(SHIFT_AND_MASK32((val1), (bits1), 0) | \
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SHIFT_AND_MASK32((val2), (bits2), (bits1)) | \
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SHIFT_AND_MASK32((val3), (bits3), (bits1)+(bits2)) | \
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SHIFT_AND_MASK32((val4), (bits4), (bits1)+(bits2)+(bits3)))
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/* 64-bit integer packing */
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#define TOKEN_UINT64_PACK1(val1, bits1) \
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TOKEN_UINT64(SHIFT_AND_MASK64((val1), (bits1), 0))
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#define TOKEN_UINT64_PACK2(val1, bits1, val2, bits2) \
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TOKEN_UINT64(SHIFT_AND_MASK64((val1), (bits1), 0) | \
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SHIFT_AND_MASK64((val2), (bits2), (bits1)))
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#define TOKEN_UINT64_PACK3(val1, bits1, val2, bits2, val3, bits3) \
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TOKEN_UINT64(SHIFT_AND_MASK64((val1), (bits1), 0) | \
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SHIFT_AND_MASK64((val2), (bits2), (bits1)) | \
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SHIFT_AND_MASK64((val3), (bits3), (bits1)+(bits2)))
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#define TOKEN_UINT64_PACK4(val1, bits1, val2, bits2, val3, bits3, val4, bits4) \
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TOKEN_UINT64(SHIFT_AND_MASK64((val1), (bits1), 0) | \
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SHIFT_AND_MASK64((val2), (bits2), (bits1)) | \
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SHIFT_AND_MASK64((val3), (bits3), (bits1)+(bits2)) | \
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SHIFT_AND_MASK64((val4), (bits4), (bits1)+(bits2)+(bits3)))
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/* ----- run-time token extraction macros ----- */
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/* token fetch and advance primitives */
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#define TOKEN_GET_PTR(tp,field) (((tp)++)->field)
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#define TOKEN_GET_STRING(tp) (((tp)++)->stringptr)
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#define TOKEN_GET_UINT32(tp) (((tp)++)->i)
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#ifdef PTR64
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#define TOKEN_EXTRACT_UINT64(tp,a) do { (a) = (tp)->i; (tp)++; } while (0)
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#else
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#define TOKEN_EXTRACT_UINT64(tp,a) do { (a) = (tp)[0].i | ((UINT64)(tp)[1].i << 32); (tp) += 2; } while (0)
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#endif
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/* token unfetch primitives */
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#define TOKEN_UNGET_PTR(tp) ((tp)--)
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#define TOKEN_UNGET_STRING(tp) ((tp)--)
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#define TOKEN_UNGET_UINT32(tp) ((tp)--)
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#define TOKEN_UNGET_UINT64(tp) ((tp) -= 8 / sizeof(FPTR))
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/* token skip primitives */
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#define TOKEN_SKIP_PTR(tp) ((tp)++)
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#define TOKEN_SKIP_STRING(tp) ((tp)++)
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#define TOKEN_SKIP_UINT32(tp) ((tp)++)
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#define TOKEN_SKIP_UINT64(tp) ((tp) += 8 / sizeof(FPTR))
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/* extract a value from a fixed number of bits; if bits is negative, treat it as a signed value */
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#define UNSHIFT_AND_MASK32(src, val, bits, shift) do { \
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if ((bits) < 0) \
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(val) = token_sign_extend32((src) >> (shift), -(bits)); \
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else \
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(val) = token_zero_extend32((src) >> (shift), (bits)); \
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} while (0)
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#define UNSHIFT_AND_MASK64(src, val, bits, shift) do { \
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if ((bits) < 0) \
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(val) = token_sign_extend64((src) >> (shift), -(bits)); \
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else \
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(val) = token_zero_extend64((src) >> (shift), (bits)); \
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} while (0)
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/* cheesy inline absolute value */
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#define TOKENABS(v) (((v) < 0) ? -(v) : (v))
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/* 32-bit integer unpacking */
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#define TOKEN_GET_UINT32_UNPACK1(tp, val1, bits1) do { \
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UINT32 token32 = TOKEN_GET_UINT32(tp); \
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UNSHIFT_AND_MASK32(token32, val1, (bits1), 0); \
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} while (0)
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#define TOKEN_GET_UINT32_UNPACK2(tp, val1, bits1, val2, bits2) do { \
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UINT32 token32 = TOKEN_GET_UINT32(tp); \
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UINT8 shift = 0; \
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UNSHIFT_AND_MASK32(token32, val1, (bits1), shift); shift += TOKENABS(bits1); \
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UNSHIFT_AND_MASK32(token32, val2, (bits2), shift); \
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} while (0)
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#define TOKEN_GET_UINT32_UNPACK3(tp, val1, bits1, val2, bits2, val3, bits3) do { \
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UINT32 token32 = TOKEN_GET_UINT32(tp); \
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UINT8 shift = 0; \
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UNSHIFT_AND_MASK32(token32, val1, (bits1), shift); shift += TOKENABS(bits1); \
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UNSHIFT_AND_MASK32(token32, val2, (bits2), shift); shift += TOKENABS(bits2); \
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UNSHIFT_AND_MASK32(token32, val3, (bits3), shift); \
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} while (0)
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#define TOKEN_GET_UINT32_UNPACK4(tp, val1, bits1, val2, bits2, val3, bits3, val4, bits4) do { \
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UINT32 token32 = TOKEN_GET_UINT32(tp); \
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UINT8 shift = 0; \
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UNSHIFT_AND_MASK32(token32, val1, (bits1), shift); shift += TOKENABS(bits1); \
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UNSHIFT_AND_MASK32(token32, val2, (bits2), shift); shift += TOKENABS(bits2); \
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UNSHIFT_AND_MASK32(token32, val3, (bits3), shift); shift += TOKENABS(bits3); \
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UNSHIFT_AND_MASK32(token32, val4, (bits4), shift); \
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} while (0)
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/* 64-bit integer unpacking */
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#define TOKEN_GET_UINT64_UNPACK1(tp, val1, bits1) do { \
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UINT64 token64; \
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TOKEN_EXTRACT_UINT64(tp, token64); \
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UNSHIFT_AND_MASK64(token64, val1, (bits1), 0); \
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} while (0)
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#define TOKEN_GET_UINT64_UNPACK2(tp, val1, bits1, val2, bits2) do { \
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UINT64 token64; \
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UINT8 shift = 0; \
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TOKEN_EXTRACT_UINT64(tp, token64); \
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UNSHIFT_AND_MASK64(token64, val1, (bits1), shift); shift += TOKENABS(bits1); \
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UNSHIFT_AND_MASK64(token64, val2, (bits2), shift); \
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} while (0)
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#define TOKEN_GET_UINT64_UNPACK3(tp, val1, bits1, val2, bits2, val3, bits3) do { \
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UINT64 token64; \
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UINT8 shift = 0; \
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TOKEN_EXTRACT_UINT64(tp, token64); \
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UNSHIFT_AND_MASK64(token64, val1, (bits1), shift); shift += TOKENABS(bits1); \
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UNSHIFT_AND_MASK64(token64, val2, (bits2), shift); shift += TOKENABS(bits2); \
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UNSHIFT_AND_MASK64(token64, val3, (bits3), shift); \
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} while (0)
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#define TOKEN_GET_UINT64_UNPACK4(tp, val1, bits1, val2, bits2, val3, bits3, val4, bits4) do { \
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UINT64 token64; \
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UINT8 shift = 0; \
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TOKEN_EXTRACT_UINT64(tp, token64); \
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UNSHIFT_AND_MASK64(token64, val1, (bits1), shift); shift += TOKENABS(bits1); \
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UNSHIFT_AND_MASK64(token64, val2, (bits2), shift); shift += TOKENABS(bits2); \
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UNSHIFT_AND_MASK64(token64, val3, (bits3), shift); shift += TOKENABS(bits3); \
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UNSHIFT_AND_MASK64(token64, val4, (bits4), shift); \
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} while (0)
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/***************************************************************************
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INLINE FUNCTIONS
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***************************************************************************/
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INLINE UINT32 token_zero_extend32(UINT32 val, UINT8 bits)
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{
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return val & (((UINT32)1 << bits) - 1);
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}
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INLINE INT32 token_sign_extend32(UINT32 val, UINT8 bits)
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{
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return (INT32)(val << (32 - bits)) >> (32 - bits);
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}
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INLINE UINT64 token_zero_extend64(UINT64 val, UINT8 bits)
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{
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return val & (((UINT64)1 << bits) - 1);
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}
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INLINE INT64 token_sign_extend64(UINT64 val, UINT8 bits)
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{
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return (INT64)(val << (64 - bits)) >> (64 - bits);
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}
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#endif
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