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tigris/TIKI-100_emul-src/messaudio/mamecore.h

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/***************************************************************************
mamecore.h
General core utilities and macros used throughout MAME.
Copyright Nicola Salmoria and the MAME Team.
Visit http://mamedev.org for licensing and usage restrictions.
***************************************************************************/
#pragma once
#ifndef __MAMECORE_H__
#define __MAMECORE_H__
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "osdcomm.h"
#include "bitmap.h"
#include "coreutil.h"
#include "corestr.h"
/***************************************************************************
COMPILER-SPECIFIC NASTINESS
***************************************************************************/
/* Suppress warnings about redefining the macro 'PPC' on LinuxPPC. */
#ifdef PPC
#undef PPC
#endif
/* Suppress warnings about redefining the macro 'ARM' on ARM. */
#ifdef ARM
#undef ARM
#endif
/***************************************************************************
COMMON TYPES
***************************************************************************/
/* genf is a type that can be used for function pointer casting in a way
that doesn't confuse some compilers */
typedef void genf(void);
/* FPTR is a type that can be used to cast a pointer to a scalar */
/* 64-bit platforms should define PTR64 */
#ifdef PTR64
typedef UINT64 FPTR;
#else
typedef UINT32 FPTR;
#endif
/* These are forward struct declarations that are used to break
circular dependencies in the code */
typedef struct _running_machine running_machine;
typedef struct _mame_display mame_display;
typedef struct _game_driver game_driver;
typedef struct _machine_config machine_config;
typedef struct _rom_load_data rom_load_data;
typedef struct _osd_create_params osd_create_params;
typedef struct _gfx_element gfx_element;
typedef struct _mame_file mame_file;
/* pen_t is used to represent pixel values in bitmaps */
typedef UINT32 pen_t;
/* stream_sample_t is used to represent a single sample in a sound stream */
typedef INT32 stream_sample_t;
/***************************************************************************
* Union of UINT8, UINT16 and UINT32 in native endianess of the target
* This is used to access bytes and words in a machine independent manner.
* The upper bytes h2 and h3 normally contain zero (16 bit CPU cores)
* thus PAIR.d can be used to pass arguments to the memory system
* which expects 'int' really.
***************************************************************************/
typedef union
{
#ifdef LSB_FIRST
struct { UINT8 l,h,h2,h3; } b;
struct { UINT16 l,h; } w;
struct { INT8 l,h,h2,h3; } sb;
struct { INT16 l,h; } sw;
#else
struct { UINT8 h3,h2,h,l; } b;
struct { INT8 h3,h2,h,l; } sb;
struct { UINT16 h,l; } w;
struct { INT16 h,l; } sw;
#endif
UINT32 d;
INT32 sd;
} PAIR;
/***************************************************************************
* Union of UINT8, UINT16, UINT32, and UINT64 in native endianess of
* the target. This is used to access bytes and words in a machine
* independent manner.
***************************************************************************/
typedef union
{
#ifdef LSB_FIRST
struct { UINT8 l,h,h2,h3,h4,h5,h6,h7; } b;
struct { UINT16 l,h,h2,h3; } w;
struct { UINT32 l,h; } d;
struct { INT8 l,h,h2,h3,h4,h5,h6,h7; } sb;
struct { INT16 l,h,h2,h3; } sw;
struct { INT32 l,h; } sd;
#else
struct { UINT8 h7,h6,h5,h4,h3,h2,h,l; } b;
struct { UINT16 h3,h2,h,l; } w;
struct { UINT32 h,l; } d;
struct { INT8 h7,h6,h5,h4,h3,h2,h,l; } sb;
struct { INT16 h3,h2,h,l; } sw;
struct { INT32 h,l; } sd;
#endif
UINT64 q;
INT64 sq;
} PAIR64;
/***************************************************************************
COMMON CONSTANTS
***************************************************************************/
/* this is not part of the C/C++ standards and is not present on */
/* strict ANSI compilers or when compiling under GCC with -ansi */
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
/* orientation of bitmaps */
#define ORIENTATION_FLIP_X 0x0001 /* mirror everything in the X direction */
#define ORIENTATION_FLIP_Y 0x0002 /* mirror everything in the Y direction */
#define ORIENTATION_SWAP_XY 0x0004 /* mirror along the top-left/bottom-right diagonal */
#define ROT0 0
#define ROT90 (ORIENTATION_SWAP_XY | ORIENTATION_FLIP_X) /* rotate clockwise 90 degrees */
#define ROT180 (ORIENTATION_FLIP_X | ORIENTATION_FLIP_Y) /* rotate 180 degrees */
#define ROT270 (ORIENTATION_SWAP_XY | ORIENTATION_FLIP_Y) /* rotate counter-clockwise 90 degrees */
/* giant global string buffer */
#define GIANT_STRING_BUFFER_SIZE 65536
/***************************************************************************
COMMON MACROS
***************************************************************************/
/* Standard MAME assertion macros */
#undef assert
#undef assert_always
#ifdef MAME_DEBUG
#define assert(x) do { if (!(x)) fatalerror("assert: %s:%d: %s", __FILE__, __LINE__, #x); } while (0)
#define assert_always(x, msg) do { if (!(x)) fatalerror("Fatal error: %s\nCaused by assert: %s:%d: %s", msg, __FILE__, __LINE__, #x); } while (0)
#else
#define assert(x)
#define assert_always(x, msg) do { if (!(x)) fatalerror("Fatal error: %s (%s:%d)", msg, __FILE__, __LINE__); } while (0)
#endif
/* map mame_* helpers to core_* helpers */
#define mame_stricmp core_stricmp
#define mame_strnicmp core_strnicmp
#define mame_strdup core_strdup
#define mame_strwildcmp core_strwildcmp
/* prevent the use of rand() -- use mame_rand() instead */
#define rand
/* macros to convert radians to degrees and degrees to radians */
#define RADIAN_TO_DEGREE(x) ((180.0 / M_PI) * (x))
#define DEGREE_TO_RADIAN(x) ((M_PI / 180.0) * (x))
/* Useful macros to deal with bit shuffling encryptions */
#define BIT(x,n) (((x)>>(n))&1)
#define BITSWAP8(val,B7,B6,B5,B4,B3,B2,B1,B0) \
((BIT(val,B7) << 7) | \
(BIT(val,B6) << 6) | \
(BIT(val,B5) << 5) | \
(BIT(val,B4) << 4) | \
(BIT(val,B3) << 3) | \
(BIT(val,B2) << 2) | \
(BIT(val,B1) << 1) | \
(BIT(val,B0) << 0))
#define BITSWAP16(val,B15,B14,B13,B12,B11,B10,B9,B8,B7,B6,B5,B4,B3,B2,B1,B0) \
((BIT(val,B15) << 15) | \
(BIT(val,B14) << 14) | \
(BIT(val,B13) << 13) | \
(BIT(val,B12) << 12) | \
(BIT(val,B11) << 11) | \
(BIT(val,B10) << 10) | \
(BIT(val, B9) << 9) | \
(BIT(val, B8) << 8) | \
(BIT(val, B7) << 7) | \
(BIT(val, B6) << 6) | \
(BIT(val, B5) << 5) | \
(BIT(val, B4) << 4) | \
(BIT(val, B3) << 3) | \
(BIT(val, B2) << 2) | \
(BIT(val, B1) << 1) | \
(BIT(val, B0) << 0))
#define BITSWAP24(val,B23,B22,B21,B20,B19,B18,B17,B16,B15,B14,B13,B12,B11,B10,B9,B8,B7,B6,B5,B4,B3,B2,B1,B0) \
((BIT(val,B23) << 23) | \
(BIT(val,B22) << 22) | \
(BIT(val,B21) << 21) | \
(BIT(val,B20) << 20) | \
(BIT(val,B19) << 19) | \
(BIT(val,B18) << 18) | \
(BIT(val,B17) << 17) | \
(BIT(val,B16) << 16) | \
(BIT(val,B15) << 15) | \
(BIT(val,B14) << 14) | \
(BIT(val,B13) << 13) | \
(BIT(val,B12) << 12) | \
(BIT(val,B11) << 11) | \
(BIT(val,B10) << 10) | \
(BIT(val, B9) << 9) | \
(BIT(val, B8) << 8) | \
(BIT(val, B7) << 7) | \
(BIT(val, B6) << 6) | \
(BIT(val, B5) << 5) | \
(BIT(val, B4) << 4) | \
(BIT(val, B3) << 3) | \
(BIT(val, B2) << 2) | \
(BIT(val, B1) << 1) | \
(BIT(val, B0) << 0))
#define BITSWAP32(val,B31,B30,B29,B28,B27,B26,B25,B24,B23,B22,B21,B20,B19,B18,B17,B16,B15,B14,B13,B12,B11,B10,B9,B8,B7,B6,B5,B4,B3,B2,B1,B0) \
((BIT(val,B31) << 31) | \
(BIT(val,B30) << 30) | \
(BIT(val,B29) << 29) | \
(BIT(val,B28) << 28) | \
(BIT(val,B27) << 27) | \
(BIT(val,B26) << 26) | \
(BIT(val,B25) << 25) | \
(BIT(val,B24) << 24) | \
(BIT(val,B23) << 23) | \
(BIT(val,B22) << 22) | \
(BIT(val,B21) << 21) | \
(BIT(val,B20) << 20) | \
(BIT(val,B19) << 19) | \
(BIT(val,B18) << 18) | \
(BIT(val,B17) << 17) | \
(BIT(val,B16) << 16) | \
(BIT(val,B15) << 15) | \
(BIT(val,B14) << 14) | \
(BIT(val,B13) << 13) | \
(BIT(val,B12) << 12) | \
(BIT(val,B11) << 11) | \
(BIT(val,B10) << 10) | \
(BIT(val, B9) << 9) | \
(BIT(val, B8) << 8) | \
(BIT(val, B7) << 7) | \
(BIT(val, B6) << 6) | \
(BIT(val, B5) << 5) | \
(BIT(val, B4) << 4) | \
(BIT(val, B3) << 3) | \
(BIT(val, B2) << 2) | \
(BIT(val, B1) << 1) | \
(BIT(val, B0) << 0))
/***************************************************************************
FUNCTION PROTOTYPES
***************************************************************************/
/* Used by assert(), so definition here instead of mame.h */
DECL_NORETURN void CLIB_DECL fatalerror(const char *text, ...) ATTR_PRINTF(1,2) ATTR_NORETURN;
DECL_NORETURN void CLIB_DECL fatalerror_exitcode(int exitcode, const char *text, ...) ATTR_PRINTF(2,3) ATTR_NORETURN;
/***************************************************************************
INLINE FUNCTIONS
***************************************************************************/
/* convert a series of 32 bits into a float */
INLINE float u2f(UINT32 v)
{
union {
float ff;
UINT32 vv;
} u;
u.vv = v;
return u.ff;
}
/* convert a float into a series of 32 bits */
INLINE UINT32 f2u(float f)
{
union {
float ff;
UINT32 vv;
} u;
u.ff = f;
return u.vv;
}
/* convert a series of 64 bits into a double */
INLINE double u2d(UINT64 v)
{
union {
double dd;
UINT64 vv;
} u;
u.vv = v;
return u.dd;
}
/* convert a double into a series of 64 bits */
INLINE UINT64 d2u(double d)
{
union {
double dd;
UINT64 vv;
} u;
u.dd = d;
return u.vv;
}
#endif /* __MAMECORE_H__ */