/* * PVVMUD a 3D MUD * Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _OBJECTARRAY_H #define _OBJECTARRAY_H #include "object.H" class CObjectArray : public CObject { int m_size; // Array size int m_num; // Number of objects stored in array int m_grow; // Grow array with this number // 0 : Don't grow array // -1: Double size of array (DEFAULT) CObject **m_array; // Array holding objects public: CObjectArray(); CObjectArray(int size); CObjectArray(int size,int grow); virtual ~CObjectArray(); void deleteList(); // Delete all list items void deleteAll(); // Delete all list items and objects int add(CObject * obj); // Add object at end of array void insert(int index,CObject * obj); void set(int index,CObject * obj); CObject* getItem(int index); void remove(CObject * obj); void remove(int index); int getNumElements(); }; #endif /* _OBJECTARRAY_H */