/* * PVVMUD a 3D MUD * Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _KEYFRAME_H #define _KEYFRAME_H #include #include #include "matrix.H" #include "vector.H" typedef vector ControlVector_t; class CKeyFrame; class CInterpolate: public CObject { public: CInterpolate(); virtual CVector interpolate(double time, ControlVector_t * controlVector); virtual CVector interpolate(int start, double time, ControlVector_t * controlVector); virtual void addControlVector(CKeyFrame * keyframe, const ControlVector_t & controlVector); }; class CKeyFrame : public CObject { ControlVector_t * m_controlVector; CInterpolate * m_interpolate; public: CKeyFrame(CInterpolate * interpolate); virtual ~CKeyFrame(); void addControlVector(const CVector & vector); void addControlVector(const ControlVector_t & controlVector); virtual CVector interpolate(double time); }; #endif // _KEYFRAME_H