/*
 * PVVMUD a 3D MUD
 * Copyright (C) 1998-1999  Programvareverkstedet (pvv@pvv.org)
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _SRVPROTOCOL_H
#define _SRVPROTOCOL_H

#include "communicate.H"
#include "socket.H"
#include "msgsrvcli.H"
#include "srvclimanager.H"
#include "viewpoint.H"

class CSrvProtocol : public CCommunicate {

public:
  CSrvProtocol(CSocket * socket,CTimeKeeper * timeKeeper);
  ~CSrvProtocol();
  virtual void quit();
  void sendHello();
  void sendServerInfo(CInetAddress &worldSrvAddress, CInetAddress &gosAddress);
  void sendBye(WORD reason);
  void sendViewpoint( CViewpoint * viewpoint );
  void readClient();
  void sendClearWorld();
  void sendPlayerInfo( DWORD masterCellId );
  void sendObjectCommands( CWorldObject * object );
  void sendMsg( const char * message );
};

#endif // _SRVPROTOCOL_H