/*
 * PVVMUD a 3D MUD
 * Copyright (C) 1998-1999  Programvareverkstedet (pvv@pvv.org)
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "server.H"
#include <stdlib.h>
#include <iostream.h>
#include "srvclimanager.H"
#include "msgsrvcli.H"
#include "msgmsg.H"
#include "srvclimessage.H"
#include "player.H"


/******************************************************************************
*
* CMsgLoginSrv
*
******************************************************************************/

CMsgLoginSrv::CMsgLoginSrv():CMsgLogin(){
}

CMsgLoginSrv * CMsgLoginSrv::createMsg(){
  return new CMsgLoginSrv();
}

int CMsgLoginSrv::executeMsg(){
  cdebug << "Execute MsgLoginSrv: Name " << getUserName() << "\n";
  CClientManager * manager = (CClientManager*)getManager();
  manager->login(getUserName(),getPasswd(),getNewUser());
  return TRUE;
}


/******************************************************************************
*
* CMsgByeSrv
*
******************************************************************************/

CMsgByeSrv::CMsgByeSrv():CMsgBye(){
}

CMsgByeSrv * CMsgByeSrv::createMsg(){
  return new CMsgByeSrv();
}

int CMsgByeSrv::executeMsg(){
  cdebug << "Execute MsgByeSrv\n";
  CClientManager * manager = (CClientManager*)getManager();
  manager->logout();
  return TRUE;
}


/******************************************************************************
*
* CMsgGetWorldSrv
*
******************************************************************************/

CMsgGetWorldSrv::CMsgGetWorldSrv():CMsgGetWorld(){
}

CMsgGetWorldSrv * CMsgGetWorldSrv::createMsg(){
  return new CMsgGetWorldSrv();
}

int CMsgGetWorldSrv::executeMsg(){
  cdebug << "Execute MsgGetWorldSrv\n";
  CClientManager * manager = (CClientManager*)getManager();
  manager->sendWorld();
  return TRUE;
}


/******************************************************************************
*
* CMsgCommandSrv
*
******************************************************************************/

CMsgCommandSrv::CMsgCommandSrv():CMsgCommand(){
}

CMsgCommandSrv * CMsgCommandSrv::createMsg(){
  return new CMsgCommandSrv();
}

int CMsgCommandSrv::executeMsg(){
  cdebug << "Execute MsgCommandSrv: " << getCommand() << "\n";
  CClientManager * manager = (CClientManager*)getManager();
  manager->userCommand(getCommand());
  return TRUE;
}

/******************************************************************************
*
* CMsgSelectionSrv
*
******************************************************************************/

CMsgSelectionSrv::CMsgSelectionSrv():CMsgSelection(){
}

CMsgSelectionSrv * CMsgSelectionSrv::createMsg(){
  return new CMsgSelectionSrv();
}

int CMsgSelectionSrv::executeMsg(){
  cdebug << "Execute MsgSelectionSrv: " << getObjectId() << "\n";
  CClientManager * manager = (CClientManager*)getManager();
  manager->selection(getObjectId());
  return TRUE;
}

/******************************************************************************
*
* CMsgActionSrv
*
******************************************************************************/

CMsgActionSrv::CMsgActionSrv():CMsgAction(){
}

CMsgActionSrv * CMsgActionSrv::createMsg(){
  return new CMsgActionSrv();
}

int CMsgActionSrv::executeMsg(){
  cdebug << "Execute MsgActionSrv: object " << getObjectId() << " action "
       << getActionId() << "\n";
  CClientManager * manager = (CClientManager*)getManager();
  manager->action(getObjectId(),getActionId());
  return TRUE;
}


/******************************************************************************
*
* CMsgMsgSrv
*
******************************************************************************/

CMsgMsgSrv::CMsgMsgSrv():CMsgMsg(){
}

CMsgMsgSrv * CMsgMsgSrv::createMsg(){
  return new CMsgMsgSrv();
}

int CMsgMsgSrv::executeMsg(){
  char * msg = (char*)malloc(getMsgLength());
  getMsg(msg);
  cout << "Execute MsgMsgSrv:  " << msg << "\n";
  CClientManager * manager = (CClientManager*)getManager();
  manager->userCommand(msg);
  free(msg);
  return TRUE;
}