Texture file format

Status          : suggestion
Implementations : none

Define how a texturemap will be assigned to a object

Logical file format

File format

TEXTURE(NAME="name"){
  MAP {"filename"}
  MINIFY {mode}
  MAGNIFY {mode}
  WRAP_S {mode}
  WRAP_T {mode}
  BORDERCOLOR {red, green, blue, alpha}
}

Paramteters

Example